Diagrams
Series 6 is the
latest in a life-long series of Diagram Poems, the earliest
experimentations for which began in 1968. Although I have been making
interactive works since 1988,
Diagrams
Series 6 is actually my first work written in a fully
interactive way: from beginning to end in one interactive environment
where the word object is playable at every stage of its development,
from temporary unassembled scrap all the way to its final location in a
finished piece. This environment is part of an ongoing project which I
call Hypertext in the Open Air, and is implemented in a programming
system called Squeak. It allows the works to be played on all popular
computing platforms, including Macintosh, BSD, Linux, and Windows.
Diagrams Series 6 strives
to return to the intense diagrammicity of some of my earlier
non-interactive works,
Diagrams Series 4 and
Diagrams
Series 3. The diagram notation acts as a kind of external
syntax, allowing word objects to carry interactivity deep inside the
sentence. Interactivity, in turn, allows for juxtapositions to be
opened so that the layers in cluster can occupy the same space and yet
be legible. A problem we all have: a multiplicity, we must all occupy
the same world space, do no harm, and yet be free. Carrying
multiplicity inside the thought, inside the sentence: the thought as
world. At a time when our world is in deep painful need of more
multiplicity of thought.
This work is presented as a "fat download".