Real-Time "Virtual Set" Product for ~$1M graphics supercomputer & video broadcast systems
3D Graphics & Animation products for multiple workstation platforms & vertical markets
Educational/Creativity Game (target ages 5-11) for SEGA Genesis
Desktop Conferencing & Network Presentation Product for Windows
Graphic Visualization Engine for Windows
Word Processor (off-shore development) for DOS
Image Cataloging Product for Windows
Electronic Software Catalog & Distribution for DOS & Windows
Anti-Virus Suite for DOS, Windows, OS/2 & Novell Netware
Virtual Reality Developer's Kit C++ Class Library for DOS, Windows & Unix
Multi-Media & Hypertext Authoring System for DOS, Windows, Macintosh & Unix
Retail Educational Title line (Cellular Automata, Chaos, Artificial Life) for DOS & Windows
HDTV 2D/3D graphics processor (ASICs & board), microcode & Object-Oriented software for VME bus
Array Processor board, microcode & Object-Oriented system software for workstation
High-performance (ECL) numerical processor & software for workstation
Network (LAN & "Internet") & numerical microcode & systems programming for workstation
Systems, interpreter & UI design for original Macintosh R&D
Instruction-set emulation microcode & diagnostics for minicomputer
System architecture for general and special-purpose CPUs
Numerical library for supercomputer
Real-time signal-processing software & algorithms
Systems programming for timesharing systems
End-user applications for clients
Educational software
In-house technical forums with invited speakers
Library & on-line service center
Build & in-house programming service center
Prototype, technology & 3rd-party evaluations
Patents, algorithmic and mathematical design and analysis
Product Marketing & Scenario Planning
Documentation, Technical & Popular Writing & Training
Skills & Experience Areas:
2D/3D graphics & animation, artificial intelligence, audio & music, authoring systems, CAD, cryptography, database
technology, desktop conferencing, desktop publishing, distributed computing, document management, education,
electronic distribution, expert systems, games, hardware design, information services, languages, mathematics, mobile
computing, multimedia, networking, numerics, object-oriented design & programming, personal information management,
presentation graphics, QA, robotics, signal processing, software development methodology, software security, systems
programming, user interface, video, visualization, workflow...
Education:
Non-degreed self-starter, having worked continuously in leading-edge computing for 25+ years.
Capable of meeting high academic and professional standards.(eg published mathematical papers;
served as referee, including for NSF, etc).
Since 1976: guest researcher and affiliate at the Center for Computer Research in Music and Acoustics (CCRMA), Stanford University (including an appointment as Visiting Scholar).
Professional Affiliations:
Founder:
ACM, Ventura chapter, Programs Chair
IEEE Computer Society, San Francisco chapter, Program Committee
Member:
Mathematical Association of America
National Computer Graphics Association
North Bay Multimedia Association