The Complete Starfleet Library

This page is a detailed examination of the Star Trek books published in a given year.
Use the pull-down menus and site search at the bottom of the page to find lists of books by type, title, or author, to navigate through the site, or to search the site.

1995

Art of Star TrekThe Art of Star Trek
Judith Reeves-Stevens and Garfield Reeves-Stevens
Pocket
298 pages

Contents

Acknowledgments
Introduction by Herman Zimmerman
The Future in Our Living Rooms: Star Trek on Television
A Totally New Universe: "The Cage" and "Where No Man Has Gone Before"
These Are the Voyages: Star Trek: The Original Series
Take Two: Star Trek: The Animated Series
The Series That Never Was: Star Trek: Phase II
Lightning in a Bottle: Star Trek: The Next Generation
A New Direction: Star Trek: Deep Space Nine
The Neverending Story: Star Trek: Voyager
The Big Picture: Star Trek on Film
The Dream Fulfilled: Star Trek: The Motion Picture
One Big Happy Fleet: Star Trek II: The Wrath of Khan
A Real Comeback: Star Trek III: The Search for Spock
A Whale of a Story: Star Trek IV: The Voyage Home
The Ultimate Trip: Star Trek V: The Final Frontier
The Signature Piece: Star Trek VI: The Undiscovered Country
The Next Step: Star Trek: Generation
Afterword

Blurb

From the public's first glimpse of the original Starship Enterprise to the brave new worlds explored in Star Trek: Voyager, the neverending multimedia phenomenon that is Star Trek has treated generations of viewers to a dazzling barrage of unforgettable images of the future. Bizarre alien beings, breathtaking extraterrestrial landscapes, exotic costumes, state-of-the-art special effects, and remarkably convincing futuristic sets and props and equipment have brought Gene Roddenberry's inspiring vision to life before the public's awestruck eyes.

The Art of Star Trek is a one-of-a-kind gallery of Star Trek artwork, most never before published, as well as a tribute to the many artists, designers, and technicians who have used their diverse talents and imagination to create the distinctive look of the Star Trek universe. Every incarnation of Star Trek is explored: The Original Series, The Animated Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, the all-new Star Trek: Voyager, and the films -- with the complete behind-the-scenes story of Star Trek's thirty-year design history.

With more than nine hundred color illustrations and photographs, many from private collections, readers will at last be able to linger on Star Trek's rich visual legacy and trace the evolution of and images from their initial conceptions to their final form on television and film screens.

Like all great works of art, the many sights and visual surprises of Star Trek have been built from scratch through a combination of inspiration and painstaking effort. The Art of Star Trek covers the entire universe of Star Trek artwork and production design to reveal how, in all its various forms, Star Trek has allowed us to look boldly into the future and see what no one has seen before.

The Art of Star Trek is the art of pure imagination, the art of a bright, hopeful future, and the art of three remarkable decades of nonstop action and adventure. Lavishly illustrated, it is a book to be read and referred to time after time, as well as one that will become a cherished chronicle of Star Trek's first thirty years.

Comments

Perhaps the most impressive of Pocket's Star Trek coffee table books, this has a wealth of sketches, matte paintings, prop photos, and more that have never appeared elsewhere. The wide scope of the book includes some fascinating material from the animated series and the unproduced Phase II series.

Boldly Live...Boldly Live As You've Never Lived Before: (Unauthorized and Unexpected) Life Lessons from Star Trek (audio)
Richard Raben and Hiyaguha Cohen
Morrow
241 pages

Contents

Acknowledgments
Introduction
Part One -- It Takes More Than Warp Drive to Get Respect
Nobility, Courage, and Absolutely No Cellulite: Heroes in Space
Roddenberry's Ark: The Different Types of Heroes
Are You a Worf, Spock, Guinan, or Kirk? The Self-Assessment Test
Part Two -- Swagger Boldly and Carry a Big Phaser: Life Lessons from the Warriors, Worf, Kira, B'Elanna, and Scotty
No Tears, No Fears, and a Speedy Trigger Finger: The Warrior's Credo
A Little Worf Keeps the Bullies Away (But Too Much Lands You in Prison)
Exercises to Develop Your Inner Worf
Part Three -- Knowing Isn't Everything, It's the Only Thing: Life Lessons From the Analysts, Spock, Dax, Data, Q, Odo, and Tuvok
Logic, Facts, and a Well-Controlled Libido: The Analyst's Credo
A Little Spock Keeps You Sane (But Too Much Makes You Death at a Party)
Exercises to Develop Your Inner Spock
Part Four -- What's Love Got to Do With It? Life Lessons From the Relaters, Guinan, the Trois, McCoy, Bashir, and Kes
An Open Heart, a Willing Shoulder, and a Smooch Before the First Date: The Relater's Credo
A Little Guinan Keeps Your Ulcer in Check (But Too Much Can Give You the Gout)
Exercises to Develop Your Inner Guinan
Part Five -- A Vision, a Mission, and a Great Speaking Voice: Life Lessons From the Leaders, Kirk, Picard, Sisko, and Janeway
Set Your Eyes on the Stars and Make It So: The Leader's Credo
A Little Picard Gets You Up Off the Couch (But Too Much Makes You Ripe for a Coup)
Exercises to Develop Your Inner Picard
Part Six -- Interdependence on the Bridge
The Seven Cardinal Virtues of Heroes

Blurb

Welcome aboard a remarkable ship on a journey inside yourself.

Star Trek's greatest message has always been that we have the potential to conduct ourselves with courage and purpose, dignity and wisdom. And in a world too often devoid of heroes, it has given us a galaxy full of them to show us how.

Now Boldly Live As You've Never Lived Before enables you to recognize your own heroic qualities and unleash their tremendous power. First figure out which heroic character-type you are most like:

Leaders such as Kirk and Picard have clear vision, a deep sense of duty and justice, as well as an outstanding ability to take charge and implement a plan of action.

Warriors such as Worf and Kira tackle problems head-on, applying exceptional focus, self-discipline, and -- if necessary -- aggression to get results.

Analysts such as Spock and Tuvok have the clear-headed, unemotional objectivity needed to make effective choices based on facts and logic alone.

Relaters such as Troi and Kes express themselves freely, draw people to them, and have great compassion for others.

Then Boldly Live demonstrates how you can maximize your heroic strengths and overcome your weaknesses. Do you have trouble making big decisions or taking responsibility? Let your inner Leader guide you. Is your love life going nowhere? Listen to your inner Relater and act on its advice. Scared to ask for a raise? Have your inner Warrior stand by you. Overwhelmed by life's choices? Consult your inner Analyst. Whether you're at home, at work, with others or alone, these heroes are always with you -- because they are you.

With examples from the four Star Trek series, the seven movies, and the rich breadth of human history, Boldly Live will help you experience a deeper, broader, more fulfilling life -- in which you are your own greatest hero.

Comments

A self-help book drawing on Star Trek, this is for self-help/newage fans and completist Star Trek book collectors only. I'm in the second camp, so I can't comment on how this book compares to others of its type. For the spiritually inclined, the authors, Raben and Cohen, are fans of C.G. Jung and Sri Chinmoy respectively.

Captain QuirkCaptain Quirk: The Unauthorized Biography of William Shatner
Dennis William Hauck
Pinnacle
299 pages, plus 16 pages of photos

Contents

Introduction
UFOs and Hollywood Stars
The Cosmic Connection
Toughy Takes 'Em On
A Tale Signifying Nothing
Horatio Hornblower, Meet Captain Quirk
Motorcycle Machismo
The Lost Years
The Captain's Return
Mutiny on the Enterprise
Sex, Aliens, and Palimony
The Mystique of Star Trek
What Does God Need With a Spaceship?
Notes and Sources
Acknowledgments

Blurb

He's been called a visionary and an egomaniac, a great lover and a bully. Now, find out the real story of the actor whose name is synonymous with one of the most beloved TV shows ever!

Captain Quirk takes you on a journey beyond anything you have ever known about William Shatner. Read about:

His shocking encounter with extraterrestrial beings while on a motorcycle trip through the Mojave desert.

Why the Star Trek movies almost didn't get made.

His sizzling off-screen romances.

His stormy relationship with Leonard Nimoy and other cast members -- and why he became the most disliked actor on the set.

The lost years after the award-winning series was canceled -- including the Grade B movies he would rather forget.

Post Star Trek: Shatner's disastrous career as a rock 'n' roll star in the 1970s.

From fist fights to palimony suits, from his three marriages to his most secret hopes and fears, here is the explosive behind-the-scenes story of the man they call...

Captain Quirk!

Comments

I haven't read this book yet, but from all appearances it's a standard unauthorized celebrity bio, though in this case the author has actually met and worked with his subject (in the 1970s) and more recently interviewed other Trek cast members. The book draws extensively upon other sources: books, newspaper articles, and magazine articles. Like most (if not all) biographies of people involved in Star Trek, the book is heavily skewed towards Trek.

Captains' Logs Supplemental IICaptains' Logs Supplemental II
Mark A. Altman and Edward Gross
Boxtree
128 pages

Contents

Introduction
Season Seven: Journey's End
The Episodes
Descent Part II
Liaisons
Interface
Gambit Part I
Gambit Part II
Phantasms
Dark Page
Attached
Force of Nature
Inheritance
Parallels
The Pegasus
Homeward
Sub Rosa
Lower Decks
Thine Own Self
Masks
Eye of the Beholder
Genesis
Journey's End
Firstborn
Bloodlines
Emergence
Preemptive Strike
All Good Things... Part I
All Good Things... Part II
Star Trek: Generations
Meeting the Press: Cast and Crew Interviews
Rick Berman (Producer)
David Carson (Director)
Patrick Stewart
Brent Spiner
Malcolm McDowell
William Shatner
Appendix A: The Final Trek
Appendix B: Saturday Night Stewart
Appendix C: Breast of Both Worlds

Blurb

The Next Generation 7th Season Guidebook

After seven years it's finally happened: The Next Generation has ceased production, paving the way for its debut on the motion picture screen.

Captains' Logs: Supplemental II is a behind-the-scenes guide to every episode of Next Generation's seventh season, providing credits, plot summaries and the commentaries of the show's cast and crew.

Additional features include the authors' guide to the top ten episodes of the series, a look at several unproduced scripts written for the show, a discussion of the Next Generation feature film Generations and a preview of the all-new TV series Voyager.

Comments

This is another installment in the ongoing Altman and Gross recycling adventure, following the previous New Voyages and Captains' Logs books, and preceding the Little, Brown expanded Captains' Logs volumes. Rarely has so little work produced so many books. See the 1991 entry on the first New Voyages for more information on the Altman and Gross books.

(If you're curious about "Breast of Both Worlds," it's a one-page article about Deanna Troi's outfits.)

Captains' LogsCaptains' Logs: The Unauthorized Complete Trek Voyages
Edward Gross and Mark A. Altman
Little, Brown
361 pages, plus 16 pages of color photos

Contents

Acknowledgments
Introduction
The Trek Begins
Season One Episode Guide
Trekking to Season Two
Season Two Episode Guide
Voyages Interruptus
Season Three Episode Guide
The Remaking of Star Trek 1970-1978
1970's Episode Guide
Star Trek: The Movies
Star Trek II: The Wrath of Khan
Star Trek III: The Search for Spock
Star Trek IV: The Voyage Home
Star Trek V: The Final Frontier
Star Trek VI: The Academy Years
Star Trek VI: The Undiscovered Country
These Are the New Voyages
Season One Episode Guide
Season Two
Season Two Episode Guide
Season Three
Season Three Episode Guide
Season Four
Season Four Episode Guide
Season Five
Season Five Episode Guide
Season Six
Season Six Episode Guide
Season Seven
Season Seven Episode Guide
Star Trek: Generations
Star Trek: Deep Space Nine
Star Trek: Voyager

Blurb

Your complete, unauthorized guide to the 23rd and 24th centuries...

Captains' Logs is the ultimate Trek guidebook, the culmination of ten years' worth of research into the Star Trek phenomenon. Edward Gross and Mark A. Altman, whom USA Today hailed as "the leading authority on Trek in the nineties," take you behind the scenes of every Star Trek series and movie. This insider's companion reveals -- through the words of the creators themselves -- the genesis of each episode and takes you through every stage of development and production.

Follow the voyages of William Shatner, Patrick Stewart, Avery Brooks, Kate Mulgrew, and their castmates as they explore the deepest fringes of the final frontier, beginning with every episode of television's classic Trek through The Next Generation, animated Trek, the unfilmed voyages, and all seven movies, including the historic first meeting between Captains James T. Kirk and Jean-Luc Picard. Additionally, read about the off-camera drama behind the creation of Deep Space Nine and Voyager. This must-have, unauthorized reference was originally published in two volumes and is now available for the first time in one volume, revised and expanded with all-new material. Captains' Logs is a comprehensive tour of thirty years of Trek history, guided by the writers, directors, and actors as only they can do.

Comments

Gross and Altman recycle and update their Image edition of Captains' Logs, published in 1993, which in turn recycled their Image New Voyages books, for this book. There's very little on DS9 and Voyager, but the original series and The Next Generation are well-covered, with plot synopses supplemented by comments from various cast and crew members, culled from magazine articles. The book also includes synopses of the animated episodes and some of the unproduced Phase II scripts. Between chapters of episode summaries are chapters of behind-the-scenes history. The inclusion of the animated Star Trek and of occasional opinionated remarks differentiates this from the official Pocket episode guides.

Captains' Logs was followed by Captains' Logs Supplemental in 1996 and Trek Navigator in 1998.

City on the Edge of Forever coverThe City on the Edge of Forever
Harlan Ellison
Borderlands Press
269 pages

Contents

Acknowledgments
Introduction
Treatments
- 21 March 1966
- 13 May 1966
The City on the Edge of Forever
Teleplay
- 3 June 1966
Appendix
Second Revised Draft
- 1 December 1966
Afterwords
Peter David
D.C. Fontana
David Gerrold
DeForest Kelley
Walter Koenig
Leonard Nimoy
Melinda M. Snodgrass
George Takei

Comments

On the surface, this is basically rather like David Gerrold's book, "The Trouble With Tribbles," in that it includes a script and some background on the making of the episode. In reality, though, it's a very different book. For one thing, this does not include the teleplay as aired; instead, it reprints Ellison's original script, as it was before it was heavily rewritten by Star Trek's writing staff. (This script was printed in book form once before, as part of the Roger Elwood anthology Six Science Fiction Plays, published in 1976 by Pocket Books, with plays by Tom Reamy, Theodore and George Rae Cogswell, John Jakes, Fritz Leiber, and Paul Zindel.)

More importantly, Ellison uses this as an opportunity to debunk some of the popular mythology that has grown around this episode, some of it originating with Gene Roddenberry. Ellison minces no words as he attacks Roddenberry and a few others who have misrepresented him and his original script over the years. The book's introduction is intense, vitriolic, and short. The second edition, published in 1996, is revised and expanded, and I recommend it over this rare and expensive hardcover edition.

Complete Trek: The Next Generation
James Van Hise and Hal Schuster
Pioneer
171 pages

Comments

Not seen. Another Hal Schuster publication, this book is known by a few different titles, including Complete Guide to The Next Generation and The Complete Next Generation.

Creating The Next GenerationCreating the Next Generation: The Conception and Creation of a Phenomenon
Edward Gross and Mark A. Altman
Boxtree
128 pages

Contents

An Introduction
The Process of Creation
Season One Set Visit
What's Wrong With Star Trek: The Next Generation
Season One Overview
From Script to Screen
A letter to The Next Generation from Gene Roddenberry, the creator of Star Trek

Blurb

Beginning and concluding with the making of the series finale, "All Good Things," Creating The Next Generation takes a look back at the initial conception and development of the incredibly successful follow-up to the original Trek, The Next Generation.

Authors Edward Gross and Mark A. Altman -- the creative team behind Captains' Logs -- relate for the first time, the intimate details surrounding the series. Through exclusive interviews with insiders such as David Gerrold and Dorothy Fontana, and combined with access to private files, Creating The Next Generation follows the series from its official announcement in October 1986 through the airing of its first episode, "Encounter at Farpoint."

Two additional highlights are a set visit that took place early in the first season, and a look back at the development of "Encounter at Farpoint" from initial outline through final shooting script.

Creating The Next Generation is an inside look at the creation of a phenomenon.

Comments

Despite the blurb's first paragraph, there's not a word about "All Good Things" anywhere in this book. Not surprising, because it's a typical Gross/Altman book, recycled from previously published material. In this case, the material is from articles originally published in the magazine Galactic Journal and one or both of Gross's Making of the Next Generation books from 1988-89.

UK edition coverThe Deep Space Log Book: A Second Season Companion
Mark A. Altman and Edward Gross
Image
119 pages

Contents

Introduction
The Journey Begins Again
Season Two Episode Guide
The Homecoming
The Circle
The Siege
Invasive Procedures
Cardassians
Melora
Rules of Acquisition
Necessary Evil
Second Sight
Sanctuary
Rivals
The Alternate
Armageddon Game
Whispers
Paradise
Shadowplay
Playing God
Profit and Loss
Blood Oath
The Maquis, Part I
The Maquis, Part II
The Wire
Crossover
The Collaborator
Tribunal
The Jem'Hadar
Year Three
Appendix A: Deep Space: In the Beginning
Appendix B: Now, Voyager
Appendix C: Deep Space Nine Meets the Press
The Novels

Blurb

The Deep Space Log Book: A Second Season Companion picks up where its predecessor left off, providing complete coverage of the second season's credits and plot summaries. Also the cast and crew take part in detailed discussions of the making of each individual episode, and, as ever, authors Mark A. Altman and Edward Gross provide their lively debates on each episode's merits.

Also included is a guide to the various Deep Space novels and comics, and a question and answer session with executive producers Rick Berman, Michael Piller and Ira Steven Behr. Additionally cast members Avery Brooks, Nana Visitor, Siddig El Fadil and Rene Auberjonois reflect on early episodes and discuss plans for season three.

The Trek saga continues!

Comments

Like the contents of many an other Altman and Gross book, the contents of this one have been recycled into another, the Little, Brown edition of Captains' Logs Supplemental, in 1996.

Ferengi Rules of AcquisitionThe Ferengi Rules of Acquisition
Ira Steven Behr
Pocket
85 pages

Contents

Acknowledgments
A Few Words From Quark
[various rules from 1 to 285]

Blurb

Want to increase your profits? Sure, we all do!

The Ferengi are greedy, avaricious, ruthless, cowardly and completely unscrupulous -- the ultimate role models for today's business people and anyone out to make a profit. They are also the breakout stars of Star Trek: Deep Space Nine.

For centuries the famous Ferengi Rules of Acquisition have been the guiding principles of the galaxy's most successful entrepreneurs. Now the power and the wisdom of these rules are available to everyone.

#1 "Once you have their money, never give it back."

#21 "Never place friendship before profit."

These rules and dozens more have taken many successful Ferengi to new frontiers of profit. Now it's your turn.

Comments

What better way could there be to start a series of virtually content-free, very small, but overpriced books? This was followed by such other unnecessary items as The Tribble Handbook. It's also one of a small number of Trek books written by someone who actually wrote for the show, but its content can be found, greatly expanded, in 1997's Legends of the Ferengi, by Behr and fellow Deep Space Nine writer Robert Hewitt Wolfe.

I Am SpockI Am Spock (audio)
Leonard Nimoy
Hyperion
342 pages

Contents

Acknowledgments
Foreword
Human Versus Vulcan or Of Luck and Probability
Conception and Gestation
Birth of a Vulcan
Vulcanalia or The Vulcan Grows Up
Spockamania or It's Pear Blossom Time in Medford
The Star Trek Family
Premature Burial
From Five-Year Mission to Mission: Impossible
Identity Crisis
Thank You, George Lucas
Movie Madness or If It's Tuesday It Must Be Beijing
Remember
Rebirth or What I Really Want to Do is Direct
I, Spock or "The Final Plain" on the Streets of San Francisco
Three Men and a Good Mother
The Final Frontier -- And Beyond
Star Trek VI and "Unification"
Live Long and Prosper
Index

Blurb

Leonard Nimoy's portrayal of the ever-logical Vulcan, Mr. Spock, is one of the most recognizable, loved, and pervasive characterizations in modern popular culture. His single raised eyebrow, the curiosity with which he said "fascinating" at an emotional outbreak, the endless ways he pointed out the illogic of human foibles, have gone down in the history of entertainment as defining one of the true icons of the last several decades.

Now, in his long-awaited autobiography, Mr. Nimoy opens up to his fans in ways the Vulcan never could.

He gives us his unique perspectives on the beginnings of the Star Trek phenomenon, on his relationship with his costars, and particularly on the creation of the pointed-eared alien that Nimoy knows best. Spock, while the favorite of fans, was in the early days the most problematic for the studio and the creators of the show. Nimoy tells us how NBC executives told Roddenberry to "drop the Martian," and how Spock's ears were airbrushed out of early publicity stills. And how, later in the show's run, Nimoy had to fight the executives who wanted him to act out scripts in which Spock had wild emotional outbursts.

Mr. Nimoy has been closer to the phenomenon of Star Trek than anyone else, having played the pivotal role of Spock in the original series, in six motion pictures, and in a special two-part episode of Star Trek: The Next Generation, as well as having directed two of the movies. He relates here the true story behind what was seen by the public as his reticence to re-create the role and talks frankly about his "mistake" in titling his first book I Am Not Spock -- a title that fueled the erroneous belief that he didn't like the character.

In I Am Spock Mr. Nimoy gives us an intelligent and insightful book about the creative process and the actor's craft -- and gives his own unique insider's view of the Star Trek phenomenon. It gives readers a charming and perceptive look into the life of an actor who created a character with mammoth appeal, and how he lives alongside of, learns from, and ultimately enjoys his own creation.

Comments

Like the other actors' autobiographies, this combines some information about the actor's life before and after Star Trek but acknowledges that most people likely to buy the book are Star Trek fans, and accordingly devotes most of the book to discussing Trek.

For those who haven't read Nimoy's previous book, I Am Not Spock, Nimoy has included a considerable amount of that book's content in this one, though extensively rewritten. The difference in writing styles in the two books is probably a result of Nimoy's working with different ghostwriters.

Jackill's Star Fleet Reference Manual: Ships of the Fleet Volume 3 
Eric Kristiansen
128 pages

Comments

Not seen. The previous volumes were published in 1992 and 1993.

Make It SoMake It So: Leadership Lessons From Star Trek: The Next Generation
Wess Roberts and Bill Ross
Pocket
242 pages

Contents

Author's Note
Introduction: "Legacy"
Background: "Jean-Luc Picard"
Focus: "Mission"
Urgency: "Engage"
Initiative: "Permission Granted"
Competence: "The Force Multiplier"
Communication: "Understood"
Politics: "The Continual Price"
Intellectual Honesty: "Code of Honor"
Interdependence: "Symbiosis"
Resilience: "Mortality Fail-Safe"
Epilogue
A Brief History of Star Trek: "The Original Series to The Next Generation"
Cast of Characters
Key Terms
References
Acknowledgments

Blurb

In 1989 author Wess Roberts burst onto the business book scene with Leadership Secrets of Attila the Hun, a unique look at management philosophy which drew its inspiration from the life and conquests of Attila the Hun. Roberts's bold leadership philosophy and concise, practical advice captured the imagination of the nation, and led to sales of over one million copies! Since then, Leadership Secrets of Attila the Hun has remained the last word on innovative leadership thinking... until now.

The fast-changing business world of today is far different than it was just a few years ago. Success in today's marketplace requires new leadership techniques, new thinking, and an eye on the future....

In Make It So, Wess Roberts and coauthor Bill Ross take their inspiration from today's most striking and most popular vision of the future -- Star Trek -- an unprecedented television, feature film and publishing phenomenon. From the top-rated television series Star Trek: The Next Generation, Roberts finds a new symbol for successful leadership: Captain Jean-Luc Picard.

As entertaining as it is useful, Make It So captures the mythos of Star Trek: The Next Generation as it delivers dramatically rich lessons on leadership, including the importance of the ability to focus on a single "mission," effective communication, teamwork, honor... and many others. The examples are taken from the on-screen adventures of Captain Picard and the Starship Enterprise, but the lessons and benefits are real -- and can be applied to everyday situations where the goal is the kind of high-performance organization embodied by the crew of the U.S.S. Enterprise 1701-D.

Sure to appeal to Star Trek enthusiasts and serious students of leadership alike, Make It So is the most exciting business book on the shelves -- the one book that shows the future of modern leadership while giving managers the tools they need for success today!

Praise for Wess Roberts and Bill Ross's Make It So

"As chairman of Paramount Pictures I came to know the power of Star Trek: The Next Generation.... As reader of Make It So... I now have come to know the secrets of leadership, plain and simple, entertaining and incisive."
- Brandon Tartikoff, Chairman, New World Entertainment

"This is a great book for all forward thinkers.... Make It So embodies a true vision of the future."
- Lillian Vernon, Founder and Chief Executive Officer, Lillian Vernon Corporation

"[Make It So] has turned science fiction into business reality."
- Tachi Kiuchi, Chairman, Mitsubishi Electric

"Fast, entertaining reading... [Make It So] teaches and reinforces leadership principles useful to virtually everyone in today's... workplace."
- Larry H. Miller, Owner, Utah Jazz

"Entertaining and instructive, the adventures in this book are rich with leadership principles that will help you more effectively lead your organization today as well as in the future."
- Dave Liniger, Cofounder and Chairman, RE/MAX International, Inc.

Comments

A bit of an oddity, this is a book aimed at business readers, not Star Trek fans. Each chapter has a first-person story told from Picard's perspective about a certain event and the lesson to be drawn from it, followed by a more typical bit of business writing putting the lesson into the context of leadership in the business world. 

Net TrekNet Trek: Your Guide to Trek Life in Cyberspace
Kelly Maloni, Ben Greenman, Kristin Miller, and Jeff Hearn
Random House
387 pages

Contents

Editor's Note
Foreword
Frequently Asked Questions
Part 1. Trek Universe
Trek hubsites
Trek reference shelf
News & reviews
The alien players
You wanna be a Klingon?
Federation diplomacy
Trek time -- loops & lines
Treknology
The spacedock
Part 2. The Trek Phenomenon
Kirk vs. Picard
"Get a life!": Trek humor
Trek University
Love & lust in space
Star Feature: Erotic Trek
Multi-culti Trek
International Trek
Star Feature: Trek around the world
The archiTreks
Star Feature: Paramount Paranoia
The Great Bird
Off the screen
Sights & sounds of Trek
TrekChat
Fan fiction
Fan clubs
Conventions
Personal Websites
Star Feature: Author, Author!
Gaming in Ten-Forward
TrekMUSE
Netrek
Trekware & collectibles
Part 3. Star Trek: The Original Series
Episode guide
Beginning the voyage
The original crew
23rd-century guides
Trekking to the movies
Part 4. Star Trek: The Next Generation
Episode guide
The voyage continues
Cast & crew
24th-century guides
Generations
Part 5. Star Trek: Deep Space Nine
Episode Guide
Space station hubsites
Deep Space residents
Guided tours of DS9
Part 6. Star Trek: Voyager
Voyage of the damned
Delta Quadrant exiles
Star Feature: Free Kate Mulgrew!
Part 7. Real Space
Astronomy
NASA
Space shots
Part 8. Genre: Other Sci-Fi
The sci-fi universe
[various shows and movies listed]
Appendices
Netted
"Ask Spot" -- The Answers
Trek Boards
Internet Providers
Net Speak
Index
Episode Guides Address Key

Blurb

Net Trek, by the creators of the bestselling Net Guide, Net Games, Net Chat, and Net Money, is your program guide to the newest form of Trek entertainment and fandom -- the Net!

Episode guides. Find your favorite Kirk and Spock plots! Keep track of Picard!

Trek chat. Let Trek fans everywhere (and Paramount too) know what you think! Don't be shy.

Role-playing. Be a Klingon, a Ferengi, or a Trill. Command your own Starship. Make it so!

Picture archives. Discover the millions of Trek images online, from the classic Enterprise to this year's model -- the USS Voyager.

Online conventions. Hear Trek stars speak, collect Trek memorabilia, pick up the latest gossip, all from your own PC.

Trek tech. Phasers. Holodecks. Transporters. Warp drives. Replicators. All this Treknology and more!

Timelines. Get your stardates right.

Trek cousins. Star Wars, Babylon 5, Alien, Red Dwarf, Doctor Who, Highlander, Mystery Science Fiction Theater 3000 -- blast off to the sci-fi universe.

Voyager. The latest! Follow Trek's space exiles home from the Delta Quadrant.

Comments

It's hard to believe now, but the web is relatively new, and in 1995 publishing books as guides to resources on the Internet, the web, Usenet, Compuserve, and so on seemed like a pretty good idea to Michael Wolff, so he started a company to do just that. He also created a website, http://www.ypn.com, that contained the same links published in the books. At the time, it seemed like a reasonably good idea, but the dramatic growth of the net rendered futile the idea of printed web directories. The YPN website didn't make any money (and no longer exists), Wolff went out of business, and his new book about his failure is generating a lot of buzz.

Net Trek is no longer a useful tool for anyone looking for Star Trek information online. Too much has changed. It is, however, an interesting artifact for those interested in Star Trek as pop culture phenomenon and those interested in the growth and development of the online world.

Program GuideThe New Trek Program Guide
(UK title: The New Trek Programme Guide)
Paul Cornell, Martin Day, and Keith Topping
Virgin
378 pages

Contents

Acknowledgements
Introduction
First Season
Second Season
Third Season
Fourth Season
Fifth Season
Sixth Season
Seventh Season
Deep Space Nine First Season
Deep Space Nine Second Season
Appendix Deep Space Nine Third Season
Star Trek: Voyager First Season
Metaphor and Trek

Blurb

Star Trek and its successors The Next Generation and Deep Space Nine constitute the most popular science fiction series in the world.
This book analyzes the more recent aspects of the Trek phenomenon, covering every episode of TNG and the first three seasons of DS9.
As well as providing in-depth information on the series -- plot summaries, cast and crew details, transmission dates -- this program guide casts a fondly critical eye over the series' continuity and collects all the moments of humor (intentional and otherwise).
In all, this is a light-hearted, detailed and affectionate overview of the modern descendants of 1960s Star Trek.

Comments

This is basically a straightforward episode guide, with a few elements generally not found in official episode guides, notably (as the blurb notes) humor and criticism. A typical episode entry includes the episode title, US and UK airdates, writer/director/cast credits, a plot summary, and several categories of additional information: stardate, strange new worlds (planets, stars, and such mentioned in the episode), new life forms (alien races encountered or mentioned), technobabble, future history, and several others. The seven seasons of The Next Generation are covered in full; Deep Space Nine is covered up to the third season episode "The Abandoned," with very short entries for the next few episodes up to and including "Family Business;" and the Voyager section is little more than a list of the titles of the first ten episodes, from "The Caretaker" to "State of Flux." The book ends with "Metaphor and Trek", a two-page essay on Trek's allegorical content.

The authors, individually and in verious combinations, have written a number of books, most notably Doctor Who fiction and nonfiction.

Nitpicker's GuideThe Nitpicker's Guide for Next Generation Trekkers Volume II (audio)
Phil Farrand
Dell
406 pages

Contents

Acknowledgments
Guild Acknowledgments
Introduction
Seventh Season
[episodes listed]
Skin Flick Tote Board
The Movie
Star Trek Generations
Triathlon Trivia on Devices
Guild Submissions
First Season
[episodes listed]
Updated Damage Tote Board
More Personal Favorites
Second Season
[episodes listed]
The Picard Tote Board
Triathlon Trivia on Food and Beverage
Third Season
[episodes listed]
Updated Romance Tote Board
Nitpicking the Universe
Fourth Season
[episodes listed]
Miscellaneous Data Tote Board
Triathlon Trivia on Spacecraft
Fifth Season
[episodes listed]
Updated Conundrum Tote Board
The Lovelies
Sixth Season
[episodes listed]
Trek Technobabble Generator
Triathlon Trivia on Starbases
Index

Blurb

Crew of the Enterprise and Captain Picard... Report to the Nitpicker's Guide!

What is the sex of Data's cat, Spot?
(Good question! He was a he for six seasons, then had kittens during the seventh!)

Is there a bathroom on the bridge of the Enterprise?
(Yes, but it must be a unisex bathroom. In one episode, a man and a woman wander into it as another man and a woman wander out!)

We're just human, not Klingon or Vulcan (or android), and we have our limits! We believed that after six fabulous seasons Star Trek: The Next Generation would be moving along in warp drive without a hitch. But as author Phil Farrand points out, there's always room for error where no one has gone before. We still have plenty to nitpick about in the seventh and final season of NextGen and in the landmark movie Star Trek: Generations. So get out your videotapes and watch them -- with this book in your hand -- to find...

- Plot oversights - production problems - changed premises - eqipment oddities - trivia questions - and more! - covers every show in the important final season of NextGen, the movie Star Trek: Generations, and all new nits from the first six seasons, taken from submissions to the Nitpicker's Guild

Comments

This continuation to Farrand's popular first volume picks up where that one left off, then returns to previously covered ground with the help of new nits picked by readers of the book and submitted to Farrand's Nitpicker's Guild.

Customizable Card GameOfficial Player's Guide: Star Trek: The Next Generation Customizable Card Game
Tom Braunlich and Bill Muldowney
Brady Games
265 pages

Contents

Foreword by Warren Holland, President, Decipher, Inc.
Entering the Star Trek Universe by Tom Braunlich, ST:TNG CCG Developer
Game Strategy
The Player's Guide
Customizing Effective Decks
Strategies for Choosing Dilemmas
Strategies for Well-Coordinated Decks
Powerful Card Combinations
Trading Tactics
The 50 Most Powerful Cards
Card Checklist
Answers to Your Questions About Game Play
Appendix 1, Information for Collectors
Appendix 2, Expansion Plans
Appendix 3, Popular Advanced Variations and Multi-Player Variations
Appendix 4, Sources of Information

Blurb

Go where no one has gone before with exclusive information from the game developers --

This is the official Starfleet source for...

Plus these special features...

Comments

For serious CCG players, this book is probably a bit too dated to be of much use. For newcomers to the game, it assumes too much prior knowledge of how to play. However, it's colorful and well illustrated, and people interested in the variety of forms Trek and its fandoms take may find this an interesting book.

Physics of Star TrekThe Physics of Star Trek (audio)
Lawrence M. Krauss
Basic Books
188 pages

Contents

Foreword by Stephen Hawking
Preface
Section One: A Cosmic Poker Game
Newton Antes
Einstein Raises
Hawking Shows His Hand
Data Ends the Game
Section Two: Matter Matter Everywhere
Atoms or Bits
The Most Bang for Your Buck
Holodecks and Holograms
Section Three: The Invisible Universe, or Things That Go Bump in the Night
The Search for Spock
The Menagerie of Possibilities
Impossibilities
The Undiscoverable Country
Epilogue
Notes
Acknowledgments
Index

Blurb

If you enjoy watching Star Trek, you're in good company. Some of the most distinguished physicists in the world, from Kip Thorne to Steven Weinberg and Sheldon Glashow, tune in, and a popular pastime at professional physics meetings and over e-mail is a discussion of the science in the series. Now you can join in the fun.

How does the Star Trek universe stack up against the real universe? Find out what the series creators got right -- and wrong -- about science in this fascinating guide by a renowned theoretical physicist.

Anyone who has ever wondered, "could this really happen?" will gain useful insights into the Star Trek universe (and, incidentally, the real world of physics) in this charming and accessible guide. Lawrence M. Krauss boldly goes where Star Trek has gone -- and beyond. He uses the Star Trek future as a launching pad to discuss the forefront of modern physics today. From Newton to Hawking, from Einstein to Feynman, from Kirk to Picard, Krauss leads you on a voyage to the world of physics as we now know it and as it might one day be.

With a foreword by the most renowned Trekker of all (and one-time Next Generation bit player), Stephen Hawking, and featuring a section on the top ten physics bloopers and blunders in Star Trek as selected by Nobel Prize-winning physicists and other dedicated Trekkers, this is a volume that will add a whole new dimension to your enjoyment of the series and to your appreciation of the universe we live in!

Comments

The science of Star Trek has been a popular subject for magazine and fanzine articles and convention discussion sessions and lectures for years, but no one wrote a book on the subject. Krauss's book was an immediate success, and it sold well enough to inspire books on metaphysics, biology, and neuroscience as portrayed in Star Trek.

Krauss's book sets the example for those who followed: maintain a balance. Don't focus on the science at the expense of Star Trek (after all, the book is about how science is portrayed and used in the show), but don't focus too heavily on Star Trek, either. Assuming everyone is knowledgeable about any science is a serious mistake these days. Books that both entertain and educate, as this one does, are worthy additions to any Star Trek collection.

Science Fiction AudiencesScience Fiction Audiences: Watching Doctor Who and Star Trek
John Tulloch and Henry Jenkins
Routledge
294 pages

Contents

About the Cover
Series editors' preface
Acknowledgments
Introduction
Part I
Beyond the Star Trek Phenomenon: Reconceptualizing the Science Fiction Audience by Henry Jenkins and John Tulloch
Positioning the SF Audience: Star Trek, Doctor Who and the Texts of Science Fiction by Tulloch
The Changing Audiences of Science Fiction by Tulloch
Part II
'Throwing a little bit of poison into future generations': Doctor Who Audiences and Ideology by Tulloch
'It's meant to be fantasy': Teenage Audiences and Genre by Tulloch (with Marion Tulloch)
'But why is Doctor Who so attractive?': Negotiating Ideology and Pleasure by Tulloch
'But he's a Time Lord! He's a Time Lord!": Reading Formations, Followers and Fans by Tulloch
'We're only a speck in the ocean': The Fans as Powerless Elite by Tulloch
Part III
'Infinite diversity in infinite combinations': Genre and Authorship in Star Trek by Jenkins
'At other times, like females': Gender and Star Trek Fan Fiction by Jenkins
'How many Starfleet officers does it take to change a lightbulb?': Star Trek at MIT by Jenkins (with Greg Dancer)
'Out of the closet and into the universe': Queers and Star Trek by Jenkins
Notes
Index

Blurb

These two science fiction series have both survived cancellation and continue to attract a huge community of fans and followers. Doctor Who has appeared in eight different TV and film guises and Star Trek is now approaching its fourth television incarnation. Science Fiction Audiences examines the continuing popularity of two television 'institutions' of our time.

Through dialogue with fans and followers of Star Trek and Doctor Who in the US, Britain and Australia, John Tulloch and Henry Jenkins ask what it is about the two series that elicits such strong and active responses from their audiences. Is it their particular intervention into the SF genre? Their expression of peculiarly 'American' and 'British' national cultures? Their ideologies and visions of the future, or their conceptions of science and technology? None of these works in isolation, because, as the plentiful interviews with fans and followers illustrate, audiences actively play with their entertainment according to complex and shifting categories of recognition, competence and pleasure.

Science Fiction Audiences responds to a rich fan culture which encompasses debates about fan aesthetics, teenage attitudes to science fiction, queers and Star Trek, and ideology and pleasure in Doctor Who. It is a book both for fans of the two series, who will be able to continue their debates in its pages, and for students of media and cultural studies, offering a historical overview of audience theory in a fascinating synthesis of text, context and audience study.

Comments

As the contents and blurb indicate, this is another of those academic books about Star Trek (and Doctor Who, in this case). About half of the book is devoted to Trek, but the Doctor Who material is well worth reading, even for someone relatively uninterested in the series (as I was when I read it). Some of the issues that often come up in Star Trek discussions also occur among Who fans, and it's interesting to see how they get worked out in that context. Also, Who fans are well aware of Star Trek, and the latter is frequently mentioned in discussions about certain aspects of Doctor Who.

Anyone uninterested in some dry academic discourse should avoid this book. But if you're interested in different aspects of fandom, or if you've read and enjoyed Jenkins' Textual Poachers, Bacon-Smith's Enterprising Women, or Penley's NASA/TREK, read this book as well.

Star Trek ConcordanceStar Trek Concordance: The A to Z Guide to the Classic Original Television Series and Films
Bjo Trimble
Citadel Press
322 pages

Contents

Introduction
Alphabetical List of Episodes/Movies with Lexicon Code
Episodes by Air Date
Episodes
Introduction to the Star Trek Animated Series
Animated Episodes
Feature Films
Star Trek: The Next Generation
Star Trek: Deep Space Nine
Lexicon
Star Trek Vessels
Cosmos: Star Trek Astronomical References
Actor Cross-Reference
Production Cross-Reference
Research Sources

Blurb

At last, Bjo Trimble's legendary Star Trek Concordance has been updated for a whole new generation! It includes an A-to-Z lexicon of terms, and informative plot synopses of every televised episode and major motion picture to include characters from the original series. With thousands of facts, and hundreds of inspired illustrations, this book will be a source of delight and a fount of knowledge for even the most scholarly and devoted fan.

Praise for the new edition:

"Nobody knows more about Star Trek than Bjo Trimble. She's taught me a thing or two and I love that!"
- William Shatner

"Mind-numbingly detailed, brain-warpingly galactic, eye-burningly intensive, teeth-achingly expansive and, above all, chimerically indispensable."
- George Takei

"I'm delighted to see this Concordance, which will teach readers a great deal about the universe as it really is -- and as it might be."
- Arthur C. Clarke

"Bjo's Concordance has been a definitive reference source for virtually everyone working on Star Trek, including myself. It's a delight to have her updated, expanded edition."
- Michael Okuda, author of The Star Trek Encyclopedia

"Bjo's tenacious research and dedication have resulted in a wonderfully detailed look into the Star Trek universe. I happily recommend Star Trek Concordance to anyone looking for insight and understanding of Gene's creation."
- David Alexander, author of Star Trek Creator: The Authorized Biography of Gene Roddenberry

"Bjo's knowledge, interest and passion for the Star Trek universe has made this latest work an invaluable edition to any Star Trek fan's collection..."
- Dan Madsen, president and publisher Star Trek: The Official Fan Club

"Get a clue. Get a life. Get this book. This dazzlingly comprehensive compendium is another one of the many debts that Trek fans owe Bjo Trimble. But at least this is one debt that can easily be paid off. Even at twice the price, a Ferengi would consider it a steal."
- Peter David, author of Q-in-Law and Q-Squared

Comments

For fans of the original Star Trek and the animated series, this is the reference book to own. The official Pocket books ignore the animated episodes. This doesn't. It's also part of a thirty year tradition, following in the footsteps of the fan-produced original Concordance and the classic 1976 edition published by Ballantine.

The book is divided roughly in two parts: episode guide, including plot summary, guest stars, and credits, and "lexicon," which is actually more of an encyclopedia.

Note: though the book has brief sections on The Next Generation and Deep Space Nine, they only include episodes featuring characters from the original series. Thus, the section on The Next Generation includes only "Encounter at Farpoint," "Sarek," "Unification," and "Relics," and the Deep Space Nine section includes only "Blood Oath." If the book is revised again, no doubt it will include "Trials and Tribble-ations."

Dax's CometStar Trek: Deep Space Nine: Dax's Comet
Charles Marshall, Jerry Bingham
Boxtree

Contents

Lapse by Charles Marshall
Dax's Comet by Jerry Bingham
Dax's Comet part 2 by Jerry Bingham

Blurb

A comet is on a collision course with the planet Bajor!

The Bajorans on Deep Space Nine are in a panic, fearing their planet's destruction. But a mysterious tribe of Bajorans living underground, hidden for generations, welcome the comet and the certain death it brings.

Commander Sisko must deal with the concerns of these underground religious zealots while trying to contain the chaos on Deep Space Nine... not to mention the very real threat of the comet's impending impact.

Lieutenant Dax may have found a way to reroute the comet, but throwing it off course may endanger other planets and other lives, and violate the prime directive...

This volume includes the two-part Dax's Comet, plus the one-off tale Lapse.

Comments

This trade paperback reprints issues 13-15 of Malibu's Deep Space Nine comic. Thanks to Ian McLean and Mark Martinez for information.

Hearts and MindsStar Trek: Deep Space Nine: Hearts and Minds
Mark A. Altman
Boxtree

Contents

For the Glory of the Empire
On the Edge of Armageddon
Into the Abyss
Masters of War

Blurb

When a representative of the Klingon Empire arrives on Deep Space Nine offering Commander Sisko protection in the forthcoming war between the Klingons and the Cardassians, the Commander is stunned by the news. It is the first he has heard about any conflict.

A Klingon warbird has been destroyed. And having picked up the dying ship's final distress call the Klingons know for certain that it was the victim of an unprovoked Cardassian attack -- something the Cardassians vehemently deny. It is all that Commander Sisko can do to keep the two sides apart while the Federation sends a special envoy to mediate.

But then the ship bringing Envoy Tal is destroyed within sight of the space station, and with Tal Berel's death all hope of peace seems gone. The Klingons are ready for war, and the only hope of averting it now rests with Commander Sisko.

Meanwhile a mysterious woman has offered the Ferengi bar keeper, Quark, large amounts of gold to sell her his bar. While hidden in an area of space called the Abyss, something sinister is happening at a secret Romulan base...

Comments

This trade paperback reprints the four issues of the Malibu comics Hearts and Minds miniseries. Thanks to Ian McLean for information and Mark Martinez for giving me a copy.

Requiem coverStar Trek: Deep Space Nine: Requiem
Mark A. Altman, Dan Mishkin, Charles Marshall
Boxtree

Contents

Requiem by Mark A. Altman
Requiem part 2 by Mark A. Altman
Descendants by Dan Mishkin
A Short Fuse by Charles Marshall

Blurb

On Deep Space Nine the original Cardassian reactor has exploded, leaving the whole station at the mercy of a rickety, fast-failing back-up. Commander Sisko has no alternative but try to bring back on line an ancient 75-year-old reactor shut down when the Cardassians abandoned the station.

Which means Sisko must trust Dulath, a renegade Cardassian engineer. But while Dulath and O'Brien are exploring the deserted areas that house the reactor, they stumble on the harrowing war diary of a Bajoran girl. And as the vicious conflict between Cardassians and their Bajoran slaves come suddenly into terrifying focus, Major Kira becomes obsessed with tracing the young refugee, dead or alive...

Then, just as the crisis with the reactor looks like being resolved, the impossible happens. Two mysterious figures appear through the wormhole in space, without space suits or breathing apparatus but still unharmed. The Bajorans immediately decide that the mysterious pair must be sacred prophets -- but Sisko and Odo are not convinced.

And to top it all, a radical Bajoran group has planted a bomb on Deep Space Nine which threatens to kill everyone on the station. Small wonder that Benjamin Sisko's job is regarded as the toughest in the galaxy.

Comments

This trade paperback collection reprints the contents of issues 8-11 of Malibu's Deep Space Nine comic, with the exception of the brief Prelude to the Hearts and Minds miniseries, which is included in the Hearts and Minds paperback above. Thanks to Ian McLean for information and Mark Martinez for giving me a copy.

Star Trek: Deep Space Nine/Star Trek: The Next Generation: The Landmark Crossover
Michael Jan Friedman, Mike W. Barr
Titan

Contents

Prophets and Losses
The Wormhole Trap
Encounter With the Othersiders
The Unseen Enemy

Comments

Not seen. Thanks to Ian McLean and to Mark Martinez's Star Trek Comics Checklist for information. This is a British trade paperback collection of the four-issue comic crossover comic miniseries. The first and last stories were originally published in the USA by DC, holder of the license for The Next Generation, and the other two by Malibu, holder of the Deep Space Nine comics license.

RevisitationsStar Trek: Revisitations
Howard Weinstein, Gordon Purcell, Rod Whigham, Arne Starr, Carlos Garzon, and Romeo Tanghal
DC Comics

Contents

"Howard Weinstein, Howard Weinstein, Howard Weinstein..." An Appreciation by David Gerrold
Mission: Muddled
The Sky Above... The Mudd Below
Target: Mudd!
The Peacekeeper Part One
The Peacekeeper Part Two: The Conclusion

Blurb

Captain James T. Kirk and the crew of the U.S.S. Enterprise are revisited by two of the most popular Star Trek characters, con man Harcourt Fenton Mudd and Gary Seven, the human agent of a mysterious, highly advanced alien intelligence.

As always, Harry Mudd is in the thick of things, this time caught between the angry Klingons and even madder Nasgul. Only Kirk can save his life and recover the religious artifact the zealous Nasgul demand before they declare interplanetary war.

Then, the Federation wants to test a new protomatter weapon when Gary Seven suddenly arrives from the 20th century to dissaude Kirk and Spock from its use. The situation escalates until Seven is forced to reveal his enigmatic past once and for all.

Join Kirk, Spock, McCoy, Scotty and the rest of the U.S.S. Enterprise crew in two more star-spanning adventures.

Comments

DC's last collection of original series comics reprints two story arcs by Star Trek novelist Weinstein from 1991 and 1993.

The Ashes of EdenStar Trek: The Ashes of Eden
William Shatner with Judith Reeves-Stevens and Garfield Reeves-Stevens, Steve Erwin, and Jimmy Palmiotti
DC Comics
94 pages

Blurb

Somewhere on the Klingon frontier lies the heart of a secret weapon. It is known as the Children of Heaven. Many believe possessing it will make you immortal, invincible, unconquerable.

The people of Chai believe their planet is doomed. Once their home was a paradise; now their very existence is threatened. They send out one exceptional woman to seek a defender, a hero.

In the dark silent skies of the Federation, a grand lady is numbering her last days. The USS Enterprise is being decommissioned. Her crew is scattered across the stellar winds.

James Kirk, the quintessesntial starship captain, finds himself without a ship. The barren years stretch endlessly before him. A man without a home, a hero without a mission, a legend living a life without purpose.

In one extraordinary moment, James Kirk turns his back on everything he has ever known. He becomes the hero that the Chai seek. That act entangles him in a web of intrigue that reaches from the halls of Starfleet to the home world of the Klingon High Council -- sealing James Kirk's fate as a marked man.

Comments

The comic book adaptation of Shatner's first Star Trek novel in trade paperback format, this is also the only Trek comic or graphic novel based on a Trek novel.

A Final UnityStar Trek: The Next Generation: A Final Unity: Official Strategy Guide
Blaine Pardoe and Dan Plunkett
Brady Games
343 pages

Contents

About the Authors
Acknowledgements
Academy Refresher
Tactical and Engineering Systems
Hints & Tips
Walkthrough
Solutions
Enterprise Command Officers
Game Installation and Configuration
Appendix A Supplemental Information
Appendix B Behind the Scenes
Index

Blurb

Brady Games has created a companion to guide you through "The Final Unity" experience -- three play guides in one! You can play the game the way you want.

Featuring:

Interview with Michael Dorn -- Lieutenant Worf!

Comments

As the contents and blurb indicate, this is the hint book for players of the "Final Unity" computer game. It's well-illustrated and long, though the large typeface contributed considerably to the book's length.

BeginningsStar Trek: The Next Generation: Beginnings
Mike Carlin, Pablo Marcos, Carlos Garzon, and Arne Starr
DC Comics
160 pages

Contents

Introduction by Michael Okuda
... Where No One Has Gone Before!
Spirit in the Sky!
Q Factor
Q's Day
Q Affects!
Here Today
Covers

Blurb

Star Trek: The Next Generation: Beginnings re-presents the very first comics adventures of the crew of the U.S.S. Enterprise 1701-D. Set during their earliest voyages, join Picard, Riker, Data, Worf, Troi, Yar, and LaForge as they learn about each other and encounter:

A de-powered Q who seeks refuge aboard the Enterprise as he attempts to learn what it means to be mortal.
A world where warriors see battle as a child's game.
A world with dark secrets that threaten both the ship and crew.
And more... where no one has gone before

Comments

DC's last Next Generation collection reprints their earliest efforts, the six issue miniseries from 1988. Although the stories are not very good (they were written before the series and its characters had really established themselves), I still have a somewhat fondly nostalgic reaction to them. As a regular contributor to the letters page of DC's original Star Trek comic, I received an advance copy of the first Next Generation comic (a black and white photocopy) for comment. It was a rare free treat in a long and expensive hobby.

Star Trek: The Next Generation CompanionThe Star Trek: The Next Generation Companion
Larry Nemecek
Pocket
339 pages

Contents

Acknowledgments
Introduction
Rebirth
Creation in Flux
Assembling the Team
Of Stars and Starships
Drafting a Crew
Faces for the Names
Countdown and Launch
First Season
Second Season
Third Season
Fourth Season
Fifth Season
Sixth Season
Seventh Season
Star Trek Generations
Indices
ST: TNG Episode Index
Writers
ST: TNG Guest Stars and Their Roles
Directors

Blurb

On September 8, 1987 -- more than twenty years after the original Star Trek television show first aired -- millions of Trek fans across the country sat down in front of their television sets for the debut of an all-new series of Star Trek adventures. No expense had been spared in bringing this new show to life -- original series creator Gene Roddenberry had even agreed to act as producer. Yet even the most faithful of Star Trek fans had their doubts -- could the magic of the original series be duplicated?

The answer to that proved to be a resounding yes. Led by Captain Jean-Luc Picard (brilliantly portrayed by noted Shakespearean actor Patrick Stewart), the U.S.S. Enterprise blazed a trail of understanding across an unfamiliar galaxy. In show after show, Star Trek: The Next Generation brought to vivid life a future where cooperation and mutual understanding proved the key to solving humanity's problems -- and enabled galactic civilization to flourish.

Here at last is the complete official guide to the television adventures of the Starship Enterprise NCC 1701-D and the Star Trek Generations motion picture -- a compendium of information including plot summaries and credits for each show, as well as fascinating behind-the-scenes glimpses into the Star Trek universe. You'll see the entire Star Trek: The Next Generation story from the genesis of the series to its incredible seven-year run at the very top of the syndicated television ratings. Illustrated with more than 150 photographs, this is the official reference guide to Star Trek: The Next Generation.

Comments

The second edition of the Compendium, and the first one to cover all seven seasons, this has been superseded by a third edition in 2003 bringing the coverage of the movies up to date.

To the StarsTo the Stars: The Autobiography of George Takei, Star Trek's Mr. Sulu
George Takei
Pocket Archway
220 pages

Contents

Prologue
Silver Anniversary
An American Beginning
Journey to Arkansas
Rohwer Remembrances
Chill Wind of Tule Lake
Home Again
Growing Up Different
Tacos and Mariachis
Mt. Vernon Days
To Be or Not to Be
Separate Dreams
To Be an Actor
Wild Luck
Burton and Guinness
Fly Blackbird!
The Trek Begins
Meeting Mr. Rosenbury
Where I Had Never Gone Before
The Launching
Return to Tomorrow
Mission: Impossible
Life After Cancellation
Star Trek Lives
The Motion Picture
Wrath of Khan and Other Demons
Don't Call Me Tiny
Trek Wars
River Kwai to Edinburgh
Trek Wars, the Sequel
Captain Sulu at Last!
Live Long and Prosper
Gene

Blurb

"To a Japanese American, 'Jap' is a sound that vibrates with threat, an epithet sonorous with menace.... 'Jap' is an assault weapon."

"I discovered the mind-expanding world-extending emotion-exhausting joy of the movies in the mess hall across from our tar-paper barrack."

You know him as Mr. Sulu, helmsman of the Starship Enterprise and Captain of the Starship Excelsior. He is beloved by millions as part of the command team of Star Trek. Now he tells the most dramatic story of all: his own.

It was 1942 and George was only four years old when his Japanese-American family was taken from their home in Los Angeles and sent to an internment camp in Arkansas, one of two tarpaper shacks that would be their home -- and prison -- for the rest of World War II. George tells all: how his family remained strong, united, determined to overcome bitterness and make America's democracy work when they began again after the war. And he tells how he became an actor and political activist whose career skyrocketed to stardom after his fateful meeting with Gene Roddenberry, creator of Star Trek. From behind the scenes to center stage, here is the spellbinding story of a man who made his American Dream come true.

"Lyrical, worldly, intellectually rigorous in tone and construction and, best of all, wickedly witty." - Transpacific

"This lively memoir reveals the author's upbeat but pragmatic nature." - Publishers Weekly

Comments

This is an abridged mass-market paperback edition for younger readers. The original, unabridged hardcover was published in 1994.

Trekmaster Trivia QuizTrekmaster Trek Trivia Quiz
David McCandless
Boxtree
189 pages

Contents

Rules
Scoring
[quizzes]
Answers
Scorecard

Blurb

2000 of the hardest Trek trivia questions this side of Starbase 101

What is the name of the Vulcan secret service?

Which famous sci-fi author wrote the script for City on the Edge of Forever?

What was the name of Picard's Weapons Officer on board the U.S.S. Stargazer?

In which film is a naked Marina Sirtis flogged to death by Faye Dunaway?

If you can answer these questions, then maybe you'll have what it takes to take on 2000 of the toughest Trek trivia questions in this galaxy. Pit your wits against the Alien Culture True or False round. Overheat your brain remembering every little plot turn, character and name in the Episode section. Test your Trek knowledge to the limit in the "Who said What and When?" Catchphrase section.

And then, to really sort out the Admirals from the Ensigns, fight for your rank in the Academy Entrance Exam.

From Trek Classic to The Next Generation, from Deep Space 9 to Voyager, every conceivable source of information is mined. This is no easy away-mission. Some may not even come back at all. Only one thing is certain. There can be only one... Trekmaster

Are you Trek enough?

Comments

This is just another trivia quiz book, with a couple of minor differences. First, it's the only one from the UK that I'm aware of; second, there was a special mail-in contest at the back of the book, with a few questions for readers to answer and mail to the contest committee. A bit too late to enter now, of course....

Trek: The Unauthorized A-ZTrek: The Unauthorized A-Z
Hal Schuster and Wendy Rathbone
HarperPrism
576 pages

Contents

Acknowledgments
Foreword
[alphabetical listings]
Numbers
Appendix A: A List of All Series Episodes in Order of Appearance and Season
Appendix B: A List of Series Novels in Order of Appearance
Bibliography

Blurb

Goes where no guide has gone before

Kirk. Picard. Sisko. Spock. Worf. Quark. Data. The Enterprise. Gene Roddenberry. Vulcans. Klingons. Cardassians.

Every character
Every actor
Every writer
Every director
Every special effect
Every starship
Every alien
Every planet
And much, much more
Alphabetical for easy reference
Popular size! Popular price!

Comments

Having made a lot of money on William Shatner's Star Trek Memories, HarperCollins decided to try for more. Attempting to compete with Pocket's larger, officially sanctioned Star Trek Encyclopedia, they published this outdated and poorly written book as a relatively inexpensive mass market paperback. It's not a particularly good reference source, and the fact that Hal Schuster is involved makes it that much easier to suggest that fans avoid this book. Yes, the Pocket encyclopedia is much more expensive. It's also much better than this.

Trek: The Unauthorized Story of the MoviesTrek: The Unauthorized Story of the Movies
James Van Hise and Hal Schuster
Pioneer
208 pages

Contents

Introduction
The Motion Picture
The Wrath of Khan
The Search For Spock
The Voyage Home
The Final Frontier
The Undiscovered Country
Generations
The End of an Era

Blurb

What made Star Trek a smash success on the big screen when it had failed on television?

What happened to the people who first gave Star Trek life?

Why did Leonard Nimoy want Spock to die -- and then change his mind?

What secret lies behind William Shatner's relationship with his co-stars that is only now coming to light after more than 25 years of angry silence?

Why was Star Trek creator Gene Roddenberry eased out as producer after Star Trek: The Motion Picture? And what made him so angry about Star Trek VI: The Undiscovered Country?

What changes does Generations bring to the movie series? What secrets lie behind the relationships between the original cast and this new generation of stars?

These and other secrets of the Star Trek movies wait in Trek: The Unauthorized Story of the Movies!

Comments

Another Hal Schuster publication, this probably recycles a fair amount of material from Van Hise's previous books. 

Unauthorized History of TrekThe Unauthorized History of Trek
James Van Hise
HarperPrism
218 pages

Contents

Foreword: Gene Roddenberry (1921-1991)
Introduction: A Phenomenon Unexcelled
A Dream in the Making
A Near Miss and a Solid Hit
Onward to the Stars, With Hope (The First Season)
Steady As She Goes (The Second Season)
An Area of Turbulence (The Third and Final Season)
Moving Through Limbo and Beyond (The Lost Years... To Star Trek: The Motion Picture)
Sailing the Silver Screen (The Movie Trilogy)
A New Generation Embarks
The Old Guard Stumbles; The New Wave Triumphs
The Torch Is Carried On
The End of a Generation
The Future Beckons, Bright and Bold
Checklists

Blurb

Beam up for:
The operation that almost cost Spock his ears
The woman who wouldn't stay green
The fortune-teller who predicted McCoy's success
The Leonard "Nimsy" Christmas parade
Harlan Ellison's letter writing campaign
Attack of the Nielsens!
The spacecraft design the U.S. Navy stole
... and much, much more!

Here are the stories behind the stories, the little-known facts and legendary incidents that made Star Trek the most successful, most innovative, most enduring, most influential, and most fiercely beloved SF show to ever appear on television. From Roddenberry's first pilot to the megahit movies and first generation of spinoffs, The Unauthorized History of Trek is one of the most inspiring and fascinating stories in entertainment history.

Plus
A season-by-season episode checklist
The animated voyages
The Next Generation
The silver screen

Comments

A revision of a 1991 Pioneer book (see Comments on The Unauthorized Trekker's Guide to The Next Generation and Deep Space Nine, below), this is not the book the title and blurb might lead you to expect. Though there are occasional tidbits of behind-the-scenes information, for the most part this is just another episode guide.

Unauthorized Trekker's GuideThe Unauthorized Trekker's Guide to The Next Generation and Deep Space Nine
James Van Hise
HarperPrism
366 pages

Contents

Part I: Introduction
The Endurance of Star Trek
Part II: The Next Generation
Enter The Next Generation
Aboard the New Enterprise
Special Effects
Characters and Cast
Captain Jean-Luc Picard
Commander William Riker
Lt. Commander Data
Lieutenant Worf
Doctor Beverly Crusher
Lt. Commander Deanna Troi
Lieutenant Geordi La Forge
Security Chief Tasha Yar
Guinan
The Next Generation Overview
Season One
Season Two
Season Three
Season Four
Season Five
Season Six
Season Seven
Part III: Deep Space Nine
Introduction: The Third Generation
The Background
Behind the Scenes: The Creation
Laying the Groundwork -- From The Next Generation to Deep Space Nine
Special Corner of the Galaxy: The Realm of Deep Space Nine
Comparing Treks
Characters and Cast
Commander Benjamin Sisko
Jake Sisko
Chief of Operations Miles O'Brien
Keiko O'Brien
Major Kira Nerys
Lieutenant Jadzia Dax
Security Chief Odo
Doctor Julian Bashir
Quark
Part IV: Appendices
The Next Generation: Episode Guide Seasons 1-7
Deep Space Nine: Episode Guide Seasons 1-2
Brent Spiner -- In Person
Honors for Gene Roddenberry

Blurb

Your complete guide to Star Trek's most popular progeny -- both spectacular series guidebooks complete in one volume!

Episodes detailed -- plot, setting, action, writers, directors, stars, and special guests

Biographies of all major characters

Exclusive profiles of actors and actresses

Alien spacecraft and planet reports

Wormhole and Warp-speed travel tips

Starfleet ship descriptions

Trek-by-Trek series comparisons

Villains you have known and loved

The starship Enterprise connection

Behind-the-scenes beginnings and first steps

Special effects and make-up geniuses

Comments

Like Trek: The Unauthorized A-Z and The Unauthorized History of Trek, the roots of this book can be found in a series of shoddily produced, overpriced books published by Hal Schuster under a variety of company names, most recently Pioneer. This is a revised version of two 1992 Pioneer books.

Pocket Star Trek Novels

Star Trek: The Original Series

Hardcovers and trade paperbacks

Ashes of Eden(Star Trek) The Ashes of Eden (audio)
William Shatner and Judith Reeves-Stevens and Garfield Reeves-Stevens
Pocket

Blurb

For almost three decades, millions of television viewers and moviegoers around the world have thrilled to the exciting adventures of the most successful science fiction creation of all time -- Star Trek. And during all that time, William Shatner has portrayed Star Trek's most dynamic hero -- Captain James Tiberius Kirk, gallant commander of the legendary Starship Enterprise and her crew.

Now William Shatner brings his unique blend of talents as actor, writer, director, and producer, as well as bestselling author and creator pf the acclaimed Tekwar novels and television series, to tell the story only he can, of Captain Kirk's greatest adventure...

The time -- six months prior to the launch of the U.S.S. Enterprise 1701-B and the tragic loss of Captain James T. Kirk in deep space.

The place -- Earth, where the galaxy's most renowned hero must now face the spectre of retirement and a life devoid of challenge and excitement.

But in the apparent twilight of his career, Kirk's path takes an unexpected turn when a mysterious young woman offers him an irresistible adventure -- a perilous voyage to an uncharted planet where he will confront the ultimate threat to the fragile peace between the Federation and the Klingon Empire, and the ultimate temptation -- a chance to recapture his youth.

Turning his back on his friends, Spock and McCoy, and hunted by Captain Sulu's U.S.S. Excelsior, Kirk soon stands alone as defender of a world of incredible vitality and sensual beauty where he must choose between conquering the gravest challenge of his career, or surrendering to the greatest passion of his life.

What arises from The Ashes of Eden is no less than a new understanding of one of science fiction's greatest heroes, and one of the most gripping -- and personal -- Star Trek stories ever told.

Comments

Shatner's first Star Trek novel, after a few nonfiction Trek books and several novels ghostwritten by Ron Goulart and others, is a collaboration with the Reeves-Stevenses, who have written several Trek novels and nonfiction books. Unlike the later Shatner Trek novels, this one is set in original series continuity, before the events of Star Trek: Generations.

Paperback novels

Recovery(Star Trek 73 (Lost Years 4)) Recovery
J.M. Dillard
Pocket

Blurb

The long awaited final book in the Lost Years saga!

It began with The Lost Years: the story of what happened to Captain Kirk and the legendary crew of the U.S.S Enterprise when their original five-year mission ended. The saga continued in A Flag Full Of Stars and Traitor Winds. Now, in Recovery, J.M. Dillard brings to an end one of the most exciting chapters in Star Trek history!

Admiral James T. Kirk, former Captain of the U.S.S Enterprise and now Chief of Starfleet Operations, is at a crossroads in his career. When he is assigned to supervise the testing of the U.S.S. Recovery, an experimental new rescue vessel, he begins to realize how tired he is of being trapped behind a desk, away from the action. Fully automated, the Recovery is a high-speed transport vessel capable of evacuating large populations without risking the lives of Starfleet personnel. But when its creator falls under alien influence, the Recovery becomes a pawn in a deadly game that could lead to interstellar war.

Trapped in the bowels of the ship is Admiral Kirk's old friend Dr. Leonard "Bones" McCoy, who is being hunted by a homicidal madman determined that no one on the ship will survive. Taking command of a starship, Admiral Kirk must find a way to save Dr. McCoy's life -- and save the galaxy from deadly chaos!

Comments

This is the fourth and final novel of what was originally intended as a trilogy of books by Dillard, Brad Ferguson, and Irene Kress about the years between the end of the original series and the beginning of The Motion Picture. Only the first book, by Dillard, appeared as originally intended. The second book, by Ferguson, was rewritten by Dillard; Kress's book was cancelled; a new third book was written by L.A. Graf; and Recovery ended the series.

The Fearful Summons(Star Trek 74) The Fearful Summons
Denny Martin Flinn
Pocket

Blurb

Captain Sulu of the U.S.S. Excelsior and his crew are kidnapped. When Federation-conducted negotiations come to a standstill, Captain James Kirk and the former officers of the U.S.S. Enterprise reunite to rescue their old comrade.

The officers learn carrying out their mission could prove difficult when they encounter the kidnappers -- a greedy, little-known race called the Thraxians, who believe their way is the only way. Now the Thraxians are demanding super-powerful weapons in exchange for the hostages.

With no other alternatives, Kirk is forced to consider giving in to the Thraxians to save the Excelsior crew -- a decision that could save a few, but endanger the lives of an entire star system...

Comments

This is Flinn's only Trek novel. He co-wrote the screenplay of Star Trek VI: The Undiscovered Country.

First Frontier(Star Trek 75) First Frontier
Diane Carey and Dr. James I. Kirkland
Pocket

Blurb

While testing a new shielding device, the U.S.S. Enterprise is caught in the middle of a Klingon/Romulan battle. When the Enterprise crew rescues a lifepod, they are confronted by a Klingon who claims to know nothing of human existence. Convinced the Klingon is telling the truth, Captain Kirk hurries to Starfleet Headquarters in search of answers. But upon arriving on Earth, the Starship Enterprise crew finds that Earth is a vast jungle-like paradise where large, reptilian animals rule, with no signs of human life anywhere. Now, Kirk must travel to the past in search of the key to the mystery -- or face the destruction of the human race.

Comments

One of Carey's many novels, this is her only collaboration with Kirkland, a scientist, and his only Trek publishing credit.

The Captain's Daughter(Star Trek 76) The Captain's Daughter
Peter David
Pocket

Blurb

When Demora Sulu, an exemplary young Starfleet officer, suddenly attacks her commanding officer, who kills her in self-defense, everyone is stunned. No one is more grief-stricken than her father, Captain Hikaru Sulu of the U.S.S. Excelsior. Determined to learn the truth behind his daughter's bizarre death, Sulu goes to the planet where she was killed, and finds himself confronted by an old enemy eager to destroy Sulu's reputation and his life!

Comments

One of many Peter David novels, this book is a prequel and sequel to Star Trek: Generations, focusing on Hikaru Sulu, his daughter, Demora, and her captain, John Harriman.

Star Trek: The Next Generation

Novelizations

Star Trek Generations(Star Trek: The Next Generation) Star Trek: Generations
J.M. Dillard
Pocket

Blurb

The story begins with the launching of the U.S.S. Enterprise NCC-1701-B and the mysterious disappearance of Captain James T. Kirk. Then, seventy-eight years later, Captain Jean-Luc Picard of the U.S.S. Enterprise NCC-1701-D receives a distress call from a remote scientific observatory.

Picard learns that a newly developed superweapon has been stolen by a desperate scientist with an insane plot. Facing the most difficult task of his career, Captain Picard must seek out the one person with the power to help him, a person long thought dead: Captain James T. Kirk.

Together, the two captains will be tested as they've never been before. And both men will be forced to make the greatest sacrifices of their careers to save countless millions from a madman with a plan for mass destruction.

Comments

Paperback reprints of Pocket hardcovers are generally not listed on this site, because the only difference is in format (... and price, and publishing date, and ISBN). This book is an exception. It differs in content. Generations was significantly revised for its paperback reprinting.

After some disappointing preview screenings, the powers that be decided to revise the ending of the movie, making Kirk's death more heroic and significant in Soran's defeat. This new ending was shot at the last minute, after the novelization had been finished, and the hardcover was printed with the movie's original ending. The paperback was revised to reflect the changed ending. This was the last of the movie novelizations to be reprinted in paperback for the domestic (i.e., the USA and Canada) market, though a paperback edition of First Contact was apparently produced for the international market.

Hardcovers and trade paperbacks

Crossover(Star Trek: The Next Generation) Crossover (audio)
Michael Jan Friedman
Pocket

Blurb

In the bestselling tradition of Best Destiny, Sarek, Q-Squared, and Federation, Pocket Books presents the latest in a series of epic Star Trek hardcovers -- Crossover -- written by Michael Jan Friedman, the author of the smash-hit hardcovers Reunion and Shadows on the Sun.

Once a violent, primitive race, Vulcans renounced brutality and their warlike nature for logic. But a small faction established the Romulan Empire, where the old Vulcan way flourished. Now, deep in Romulan territory, an underground movement to reunite two worlds of common ancestry but conflicting ideologies is underway -- a reunion some have waited a lifetime to see and others would give their lives to stop.

Continuing the mission he began in "Unification," Starfleet Ambassador Spock endeavors to impart the logic of the Vulcan way to a small band of Romulans eager to unite the Romulan Empire and the planet Vulcan. But unbeknownst to them, a Romulan spy has joined the ranks disguised as a Unification sympathizer. Deceived by this traitor, Spock and his students are taken hostage.

Fearful that Spock's knowledge of Federation security will fall into enemy hands, Starfleet dispatches its best ship, the U.S.S. Enterprise 1701-D, and most respected captain, Jean-Luc Picard, to secure the hostages' release. Spock's former shipmate from the original Starship Enterprise, Ambassador McCoy -- over one hundred forty years old, but still as feisty as ever -- is brought in to consult on the negotiations.

Their situation is further complicated when Captain Montgomery Scott confiscates an out-of-service starship and effects his own daring rescue of Spock. Picard must now find a way to preserve the Federation's security and prevent a war while treading a mindfield of danger and deadly Romulan politics that threaten his ship, his crew, and the Federation he serves.

Comments

A hardcover novel, this book brings Spock, McCoy, and Scotty together with the crew of the Enterprise-D in The Next Generation's timeframe.

Paperback novels

Balance of Power(Star Trek: The Next Generation 33) Balance of Power
Dafydd ab Hugh
Pocket

Blurb

When a famous Federation scientist dies, his son puts his inventions up for sale to the highest bidder -- whether Federation, Klingon, Romulan or Cardassian. Among the items at auction are medical devices, engineering advances -- and a photon pulse cannon capable of punching through a starship's shields with a single shot.

Meanwhile, at the Academy, Wesley Crusher comes to the aid of his best friend -- and finds himself kidnapped by renegade Ferengi bent on controlling the universe through commerce. When they also set their sights on the photon cannon, Captain Picard must find a way to save the Starship Enterprise and the Federation from the deadliest weapon ever known - with every race in the galaxy aligned against him!

Comments

This is one of many novels by ab Hugh.

Blaze of Glory(Star Trek: The Next Generation 34) Blaze of Glory
Simon Hawke
Pocket

Blurb

The U.S.S. Enterprise is assigned to the planet K'Trall -- a planet just coming out from under the heel of barbarous suppression. When the planet's newly emerging freedom is threatened by a rogue ship attacking Federation shipping, Captain Jean-Luc Picard and his crew put their lives on the line to protect K'Trall from the raids.

But the planet itself holds a deadly secret, one that could lead to a resurgence of the despotic cruelty they have suffered for centuries. With time running out, Captain Picard must see his way past a maze of deadly deception, with billions of lives hanging in the balance

Comments

This is Hawke's third Trek novel.

The Romulan Stratagem(Star Trek: The Next Generation 35) The Romulan Stratagem
Robert Greenberger
Pocket

Blurb

On a mission to an unexplored planet near the Klingon/Romulan border, the U.S.S. Enterprise travels to the planet Eloh to negotiate Federation memebership. But upon arrival, Captain Jean-Luc Picard and his diplomatic team find themselves face to face with Commander Sela, an old Romulan enemy -- who's there to convince the Elohsians to join the Romulan Empire.

When a series of fatal indidents casts suspicion on both delegations, Data must form an uneasy alliance with Sela to prove the innocence of the Starship Enterprise crew -- or lose a strategic stronghold to the Federation's greatest enemy.

Comments

This is Greenberger's only solo Star Trek novel. He co-wrote three other Trek novels with Peter David and Michael Jan Friedman.

Into the Nebula(Star Trek: The Next Generation 36) Into the Nebula
Gene DeWeese
Pocket

Blurb

While exploring an unknown region of space, the U.S.S. Enterprise encounters a strange nebular dust. Upon further investigation, they discover a planet called Krantin on which the plant and animal life, as well as the civilization are dying.

A series of explosions and a ship that simply disappears into thin air lead the crew to believe another group is causing the devastation of the planet. The leader of the planet's society, however, is wary of trusting the Starship Enterprise crewmembers, and has the away team arrested. With time running out, Data must find a way to save his crewmates or watch as two worlds are destroyed.

Comments

This is one of DeWeese's many Trek novels.

The Last Stand(Star Trek: The Next Generation 37) The Last Stand
Brad Ferguson
Pocket

Blurb

In the middle of a routine mapping mission, Captain Picard and the crew of the U.S.S. Enterprise encounter a culture just on the edge of developing warp drive technology. When they survey the planet, they are startled by the sudden approach of thousands of spacecraft from an aggressive alien race bent on destroying this emerging culture. Now Picard has only days to resolve a conflict that has been going on for millennia. If he fails, billions will die, yet if he succeeds, he will unleash a powerful new threat to the Federation.

Comments

This is Ferguson's third Star Trek novel, after Crisis on Centaurus and A Flag Full of Stars, the latter of which was rewritten by J.M. Dillard. Ferguson also wrote one of the Starfleet Academy young adult novels.

The Last Stand introduces a slightly new style of cover design for Next Generation novels.

Young adult books

Mystery of the Missing Crew(Star Trek: The Next Generation Starfleet Academy 6) Mystery of the Missing Crew
Michael Jan Friedman
Pocket Minstrel

Blurb

Before he was an officer aboard the U.S.S. Enterprise...

An android is found in the ruins of a colony on Omicron Theta. The crew of the Tripoli reactivate the android and discover his name is Data, a name that suits his incredible curiosity. With the encouragement of his new friends, Data applies to Starfleet Academy and is accepted.

Cadet Data begins his journey to Starfleet Academy aboard the science vessel, Yosemite. Even as he looks forward to the Academy, he struggles to find his own identity and to fit in with the other cadets.

But Data's worries are cut short when the Yosemite is suddenly attacked by an unknown vessel and suffers severe damage. When power is restored, Data discovers that the adult crew has mysteriously disappeared, and only Data and the other Academy-bound cadets are left to face the wrath of a new alien race... who are demanding that Data and his cadet crew surrender their ship, or be destroyed!

Comments

Friedman's books feature Data's Starfleet Academy adventures.

Secret of the Lizard People(Star Trek: The Next Generation Starfleet Academy 7) Secret of the Lizard People
Michael Jan Friedman
Pocket Minstrel

Blurb

Alien attack!

Cadet Data is among a handful of first-year cadets selected to observe a super-Jovian planet ignition -- the collision of two huge gas-giant planets resulting in the formation of a new star. They will watch this occurrence from a safe distance aboard the Republic.

But a distress call from an alien space station draws their starship off course to an asteroid belt near the colliding planets. The rescue team soon finds itself under siege by deadly attackers, and Data and his group are separated from the main team.

Now, with time running out, Data must defeat the invaders and rescue the aliens before the collision destroys the space station... and the Republic!

Comments

As above.

Starfall(Star Trek: The Next Generation Starfleet Academy 8) Starfall
Brad Strickland and Barbara Strickland
Pocket Minstrel

Blurb

Before he became the captain of the U.S.S. Enterprise...

Jean-Luc Picard has failed his entrance exam to Starfleet Academy. Now all his plans for the future are gone, and he must make the best of his life in his parents' vineyard. Pressure from his father to become more involved in the family business and the constant fighting with his older brother, Robert, make this life difficult. Jean-Luc's best friend, Louis, tries to cheer him up with an exciting trip, but the future captain's dream of the stars still haunts him....

When a chance to re-apply to the Academy arises, Jean-Luc must use all his skills to pass the challenging tests. But the greatest risk he faces is the wrath of his father.

Will Jean-Luc turn his back on his family as he aims for the stars?

Comments

The Stricklands' books focus on the young Jean-Luc Picard.

Nova Command(Star Trek: The Next Generation Starfleet Academy 9) Nova Command
Brad Strickland and Barbara Strickland
Pocket Minstrel

Blurb

Before he became the captain of the U.S.S. Enterprise...

Cadet Jean-Luc Picard is struggling through his first year at the Academy. He's near the top of his classes, right behind Roger Wells. Jean-Luc is determined to do everything better and bigger than Roger. But privately he has doubts. And the lack of communication from home only reminds him of how badly he left things with his father.

Then Jean-Luc and his friend, Marta, discover they've been selected to fly with the Nova Command team, a special training mission through the solar system. This is no simulation -- it's the real thing! Jean-Luc tries to ignore the presence of Roger, but the pressure builds between the two cadets. When the mission leader falls ill and the ship receives a distress call, Jean-Luc and the other cadets must decide whether to obey orders or attempt a rescue... as the ship heads for disaster!

Comments

As above.

Star Trek: Deep Space Nine

Novelizations

The Way of the Warrior(Star Trek: Deep Space Nine) The Way of the Warrior
Diane Carey
Pocket

Blurb

The entire Alpha Quadrant has been threatened with deadly infiltration by the shape-shifting Founders of the Dominion. Already the Romulans and Cardassians have been decimated by the clandestine machinations of the Founders.

Now the newly promoted Captain Benjamin Sisko of Deep Space Nine has another problem: a massive fleet of Klingon warships has arrived at DS9 on a secret mission. Unable to learn anything from an elusive Klingon general, Sisko turns to Lt. Commander Worf, formerly of the Starship Enterprise and the only Klingon in Starfleet, to try and uncover the truth.

What Worf learns will have a profound impact on the future of the Alpha Quadrant, and Sisko must risk destroying the Federation-Klingon alliance to prevent a full-scale war!

Comments

This is an episode novelization by one of Pocket's most prolific Star Trek novelists.

Hardcovers and trade paperbacks

paperback reprint cover(Star Trek: Deep Space Nine) Warped (audio)
K.W. Jeter
Pocket

Blurb

After its blockbuster debut in January 1993, Star Trek: Deep Space Nine immediately joined Star Trek: The Next Generation at the top of the ratings. Now that The Next Generation has moved on to feature films, Deep Space Nine is heralding a new era of critical and public acclaim for Star Trek on television.

Warped is the first Deep Space Nine hardcover and the eleventh in an unprecedented series of epic Star Trek hardcovers -- a series of national bestsellers that has included recent smash-hits like The Original Series novel Sarek by A.C. Crispin and The Next Generation book Dark Mirror by Diane Duane.

Highly respected science fiction novelist K.W. Jeter concocts a gripping tale that pits Commander Sisko against the most dangerous foe he has ever faced. As the story opens, political tensions on Bajor are once again on the rise, and the various factions may soon come to open conflict. In addition, a series of murders on the station have shaken everyone on board. While Security Chief Odo investigates the murders, Commander Sisko finds himself butting up against a new religious faction who plan to take over Bajor and force the Federation to leave Deep Space Nine.

Odo soon traces the murders to a bizarre and dangerous form of holosuite technology -- a technology that turns its users into insane killers and that now has Commader Sisko's son Jake in its grip. As the situation deteriorates on Bajor, Sisko learns that the political conflict and the new holosuites are connected. They are both the work of a single dangerous man with a plan that threatens the very fabric of reality.

The plot is darker than anything Sisko has faced before, and to defeat it, he must enter the heart of a twisted, evil world that threatens to overtake the station. It's a world where danger lurks in every corner and death can come at any moment -- from the evil within Sisko himself, from his closest friends, or even at the hands of his own son.

Comments

Jeter's second of two Star Trek novels, this is the first Deep Space Nine hardcover. The next Deep Space Nine hardcover novel, S.D. Perry's Unity, did not appear until 2003.

Paperback novels

Proud Helios(Star Trek: Deep Space Nine 9) Proud Helios
Melissa Scott
Pocket

Blurb

The free flow of traffic to the Gamma Quadrant is vital to the recovery and survival of the planet Bajor and to Federation interests as well. When a mysterious cloaked ship begins raiding wormhole shipping, cleaning out holds and killing entire crews, Commander Benjamin Sisko of Deep Space Nine acts at once to stop the menace.

Commander Sisko has unexpected aid: the cloaked vessel has been striking Cardassian ships as well, and the Cardassian commander Gul Dukat intends to destroy the ship at all costs. Their unlikely alliance works well -- until two of Sisko's crewmen are captured by the raiders. Gul Dukat will stop at nothing to gain his victory; now Sisko must locate the predator ship, hold off the Cardassians long enough to rescue his people -- and prevent an interstellar war!

Comments

This is the first Star Trek novel by fantasy and science fiction novelist Scott.

Valhalla(Star Trek: Deep Space Nine 10) Valhalla
Nathan Archer
Pocket

Blurb

Tensions caused by speculation that Cardassia is about to reoccupy Bajor are complicated by the arrival of a strange alien ship. When it's discovered that the crew is dead and the ship is carrying valuable Gamma Quadrant technology, it becomes a sought after prize, which Commander Sisko must fight to keep out of Cardassian hands. Meanwhile, Sisko also finds himself at odds with Major Kira, who believes the ship is Bajoran property.

When the alien ship suddenly seizes control of Deep Space Nine, and the Cardassians move in to try to capture it, Sisko must face off against a shipload of angry Cardassians -- and the alien being controlling Deep Space Nine!

Comments

This is Archer's first Trek novel. "Nathan Archer" is apparently a pseudonym used by science fiction/fantasy novelist Lawrence Watt-Evans on his media tie-in novels.

Devil in the Sky(Star Trek: Deep Space Nine 11) Devil in the Sky
Greg Cox and John Gregory Betancourt
Pocket

Blurb

The Hortas of Janus VI are the greatest miners in the galaxy, capable of burning through solid rock the way humanoids move through air. Recruited to help rebuild Bajor's devastated mining industry, the Hortas could provide new hope for the planet's struggling economy.

But when Cardassian raiders abduct the Mother Horta, Commander Sisko finds himself stuck with twenty Horta eggs -- and then the eggs begin to hatch...

While Major Kira leads a desperate rescue mission deep into Cardassian space, Commander Sisko faces a ravaging mass of newborn Hortas -- uncontrollable, indestructible, and eager to consume Deep Space Nine itself!

Comments

This is the first Trek novel by Cox and Betancourt, and their only collaboration. Each has since written several solo Trek novels, and Cox has co-written a novel with Kij Johnson. Devil in the Sky is a sequel to the original series episode "Devil in the Dark."

The Laertian Gamble(Star Trek: Deep Space Nine 12) The Laertian Gamble
Robert Sheckley
Pocket

Blurb

When a mysterious alien woman from the planet Laertes convinces Dr. Bashir to gamble for her at Quark's gaming tables, things seem innocent enough. Yet the more Dr. Bashir wins, the more things go wrong in the Federation: Ore ships vanish. Planets lose their atmosphere. Suns go nova. The cause and effect is hard to understand, but is proven by the bizarre Laertian science called Complexity Theory.

When Bashir tries to stop gambling, a Laertian warfleet appears to force him to continue, while on the planet Laertes itself Major Kira and Science Officer Dax must battle their way through chaos and danger to find a way to stop the Laertians -- and save Deep Space Nine and the Federation from utter destruction!

Comments

Robert Sheckley was known for his satirical science fiction short stories and novels, at least one of which was made into a movie. Recently he has been writing media tie-in novels. The Laertian Gamble is his only Trek novel.

Station Rage(Star Trek: Deep Space Nine 13) Station Rage
Diane Carey
Pocket

Blurb

What begins as a sticky political problem soon evolves into full-scale chaos for Commander Sisko when a tomb of Cardassian soldiers is discovered on Deep Space Nine. While Sisko searches for a diplomatic way to return the soldiers to Cardassia, the "bodies" begin to pulsate with life, determined to seek revenge on the enemies now occupying the former Cardassian stronghold.

But as the soldiers launch their attack to cripple the station, and Sisko struggles to regain control, another old enemy plots to destroy the soldiers at any cost -- even if it means destroying Deep Space Nine as well!

Comments

This is one of Carey's many Trek novels. Though she has written a few Deep Space Nine novelizations, Station Rage is her only original Deep Space Nine novel.

Young adult books

Arcade(Star Trek: Deep Space Nine 5) Arcade
Diana G. Gallagher
Pocket Minstrel

Blurb

Mind games

There's a new player on the Promenade: a Ferengi shop-owner named Bokat. His Games Bazaar specializes in hard-to-find virtual reality computer games. He approaches Jake Sisko and Nog with a tempting offer to play a hot new game called the Zhodran Crystal Quest. No non-Zhodran player has ever won this game, but then Jake and Nog have the best scores on all the other games at the Games Bazaar. And Bokat is willing to bet on their ability to win the game, and -- as a result -- win Bokat a lucrative business deal with the Zhodrans.

But soon, kids all over the station are falling into comas, their minds trapped in an ever-changing game. Suddenly, it's up to Jake to go into the game and rescue them. If he wins, so does the Federation. If he loses, he'll be trapped forever in a deadly game with a very real Borg!

Comments

Gallagher has written several young adult Star Trek novels.

Field Trip(Star Trek: Deep Space Nine 6) Field Trip
John Peel
Pocket Minstrel

Blurb

Survival course

Ever since the Wormhole was discovered as a shortcut to the far off Gamma Quadrant, Jake Sisko has been dying to go through it. Not only is the one-of-a-kind stable Wormhole an incredible sight, but the trip through is a once-in-a-lifetime ride! Now, with a lot of urging from her students, Keiko O'Brien is leading a field trip through the Wormhole to Cetus Beta, a very safe, boring planet on the other side. What could possibly go wrong?

But then a Cardassian raider shoots down their Runabout! Now Jake, Nog, T'Ara, Ashley and the other students are trapped on a planet where plants rule: they move, run, eat... and scream. With a Cardassian search party closing in, the students find the Runabout is useless and their tricorders are missing. And then suddenly, Jake and his friends come face-to-face with a new enemy... one who threatens their only hope of escape!

Comments

John Peel has written several Star Trek novels, young adult and otherwise, as well as unauthorized Star Trek nonfiction, Doctor Who novels and nonfiction, and a number of other books.

Star Trek: Voyager

Novelizations

Caretaker(Star Trek: Voyager 1) Caretaker (audio)
L.A. Graf
Pocket

Blurb

More than any other television show, more than any other motion picture series, Star Trek has for nearly thirty years been the most popular space adventure of all time. Now Star Trek: Voyager joins Star Trek, Star Trek: The Next Generation, and Star Trek: Deep Space Nine as the newest star in the ever expanding Star Trek universe.

Pocket Books is proud to present the novelization of "Caretaker," the premiere episode of Star Trek: Voyager. This is the story of Kathryn Janeway and the crew of the Starship Voyager. Transported by the alien technology to the other side of the galaxy, years away from the Federation and everything they call home, their voyage back will be a fantastic odyssey that will take them through uncharted space, into dangers as they travel where no one has gone before....

Comments

One of many Trek novels by the pseudonymous writing team of Julia Ecklar and Karen Rose Cercone, this is a novelization of Voyager's two-hour premiere.

Paperback novels

The Escape(Star Trek: Voyager 2) The Escape
Dean Wesley Smith and Kristine Kathryn Rusch
Pocket

Blurb

Pocket Books is proud to present the first original novel starring the crew of the Starship Voyager. Stranded far across the galaxy, theirs is a voyage of a lifetime that will take them far into uncharted space... where no one has gone before.

The U.S.S. Voyager is in desperate trouble, her systems damaged, her warp engines failing. Without immediate repairs the starship and her crew will be trapped forever between the stars. Captain Kathryn Janeway must guide her ship to an ancient, deserted planet that could hold the key to their survival -- a planet that is hiding more than one deadly secret...

Comments

One of many books by the Smith and Rusch writing team, this is the first original Voyager novel.

Ragnarok(Star Trek: Voyager 3) Ragnarok
Nathan Archer
Pocket

Blurb

Hope flares for Captain Kathryn Janeway and the crew of the U.S.S. Voyager when their sensors detect a signal that could lead them to a way home. But as the Starship Voyager races to the source of the signal, the crew find themselves in the middle of a raging battle between two warring races, a battle that has lasted for hundreds, if not thousands, of years.

Now, to find a way home, Captain Janeway and her crew must make their way through the most violent space-born conflict ever known -- with both sides determined to destroy them!

Comments

This is one of Archer's two Star Trek novels.

Violations(Star Trek: Voyager 4) Violations
Susan Wright
Pocket

Blurb

Under the guise of helping the crew find a way home, a group of aliens board the U.S.S. Voyager, and then steal the main computer. To get it back, Captain Janeway is forced to negotiate with the thieves -- who are from a consortium of planets where thievery is a way of life. But as Janeway and the crew fight to retrieve their computer in time to save the barely functioning ship, they become embroiled in a political battle that could not only destroy the U.S.S. Voyager, but the crew as well!

Comments

This is one of many Trek novels by Wright.

Incident at Arbuk(Star Trek: Voyager 5) Incident at Arbuk
John Gregory Betancourt
Pocket

Blurb

Tracking a shuttle's distress signal to the nearly deserted Arbuk System, the U.S.S. Voyager crew encounters an unusual weapon a thousand times more powerful than the Starship. Inside the shuttle, the crew discovers an unconscious alien and no more information about the device. Soon Captain Janeway and her crew are attacked by a group of mysterious warships with an interest in the weapon's power. With warp power off line, the crew of the Starship Voyager must find a way to save themselves from a group of aliens desperate to control the superweapon.

Comments

This is Betancourt's second Trek novel, his first as a solo writer, following his collaboration with Greg Cox on Devil in the Sky.

Simon & Schuster Star Trek Audio

EnvoyStar Trek: Envoy (audio)
L.A. Graf
Simon and Schuster Audioworks

Blurb

While on the U.S.S. Excelsior, Captain Sulu receives top priority orders to proceed by shuttlecraft to Starbase Three. He is to act as the Federation's envoy to a historic peace ceremony between the Krikiki and the Den-Kai -- the two dominant, warring races in that sector. The Federation has made it clear to Sulu that it is vital that this mission be successful.

Sulu's role is to hand over a young Krikiki prince to the Den-Kai as a symbol of peace. But once Sulu learns of the physical hardships and isolated life that are to befall the prince, he is faced with one of the most difficult choices of his career: carry out his orders and protect another being's life only to see it taken away, or interfere and risk destroying the fragile peace... and violate the prime directive in the process.

Comments

The third and, so far at least, last Captain Sulu audio is another single tape/disc 70-minute story. Frequent pseudonymous Star Trek novelists L.A. Graf contributed the script. Envoy experiments with the audio format by using avant garde musicians to create the sounds of the aliens. The cast includes George Takei, Essene R., Jenifer Lewis, Nan Martin, Howard McGillin, and Meredith Monk and vocalists. Monk is a well-known singer and composer.


1994
1995
1996