The Complete Starfleet Library

This page is a detailed examination of the Star Trek books published in a given year.
Use the pull-down menus and site search at the bottom of the page to find lists of books by type, title, or author, to navigate through the site, or to search the site.

2001

Definitive Star Trek Trivia Book IIThe Definitive Star Trek Trivia Book Volume II
Jill Sherwin
Pocket
240 pages

Contents

Star Trek: The Original Series
Star Trek: The Next Generation
Star Trek: Deep Space Nine
Star Trek: Voyager
Star Trek
: The Films
New Life and New Civilizations
Starfleet
Personnel Files
Abstract Knowledge
Answers

Blurb

"We are constantly searching, not just for answers to our questions, but for new questions."
- Benjamin Sisko, "Emissary"

By popular demand... a second book of Star Trek trivia questions from the greatest science fiction phenomenon of all time! The Definitive Star Trek Trivia Book, Volume II contains more than two thousand new questions, quizzes, and brainteasers on topics ranging from "Personnel" to "Strategies and Tactics" to "Star Trek Romances." Test yourself and your friends -- Who among you is the ultimate Star Trek expert?

1. Which episode begins with a giant hand grabbing the U.S.S. Enterprise?

2. What was Q's gift to Data in "Deja Q"? 

3. Where did Benjamin Sisko first meet Dax?
a) Starfleet Academy b) Utopia Planitia c) Pelios Station d) U.S.S. Livingston

4. What do the following officers have in common?

5. The Klingon who steers the mythological Barge of the Dead is named:

6. Match each shuttlecraft to its "parent" ship:

A. Chaffee i. U.S.S. Enterprise
B. Cochrane ii. U.S.S. Enterprise-A
C. Columbus iii. U.S.S. Enterprise-D
D. Copernicus iv. U.S.S. Defiant
E. Curie v. U.S.S. Voyager

Comments

Sherwin's second trivia book is among the surprisingly few nonfiction books published by Pocket in 2001.

DeForest Kelley: A Harvest of MemoriesDeForest Kelley: A Harvest of Memories: My Life and Times With a Remarkable Gentleman Actor
Kristine M. Smith
1stBooks
326 pages

Contents

Foreword
Acknowledgments
Part One
Discovering DeForest Kelley 1968-1993
The Adventure Continues....
Happy Birthday to Me
Humor -- A Difficult Concept
Star "Wars" -- 1988
The Movie
Hopes and Dreams
The Move
Paramount Problemo
Walk of Fame Games
House Hunting -- Kelley Style
The Kelleys Meet Deaken
Seattle Convention -- 1990
Oktobertrek Shenanigans
More House-Hunting -- Kelley Style
Michael Landon's Battle With Cancer
Security Guards and Mistaken Notions
So Close... And Yet So Far...
Surprising Sue
Father's Day
Visit to the Set of Star Trek VI
Capturing a Half-Century of Love on Film
Star Trek Ceremonies -- 1991
Star Ceremony Reception at Paramount
Steady Work at Last!
Thanksgiving 1992
Creation Convention Pasadena California 4/4/93
Visits and Calls and Such, Oh My!
TV Guide Antics
Surprise Trip to Valley Forge
Valley Forge
Part Two 1994-1998
Northridge Earthquake 1994
Typewriters and Computers and Software Oh My!
Transportation Travails and Transitions
Medical Maladies Multiply
Deaken's Final Days -- The Kelleys' Helping Ways
Valentine's Day 1997
"A Communion of Sorts"
Carolyn Breaks Her Leg
De Devotes Time to Our Troubles
Part Three 1999
Being There: Days of Devotion
The Only Things Certain Are Death... and Taxes
Epilogue

Blurb

As we approached the hospital, the song "For Once in My Life" came on the radio, hauntingly rendered by Robert Goulet. I was living every word of it, silently, very near tears, thinking about how caring for De these past weeks had been my opportunity to pay him back for all the times he had been there for me. The lyrics hit me hard. I had no idea they were affecting De as well. As I was sterring the Lexus to the hospital entrance and braking to a stop, the final line ("I have someone who needs me") rang out.

De reached over, patted my hand sincerely and said, "I need you, dear girl." Tears flooded my eyes and I cried out, "Oh, God, De!" I exited the door, went to the trunk, lifted the wheelchair out, unfolded it and then pushed it to his side of the car. As I lifted De out of the car, I sniffled, "You have perfect timing, Mr. Kelley!" We were both in tears. He said, "You're terrific," and I said, "You're pretty terrific yourself, you know!" We wept all the way to Carolyn's room. 

Just before leaving the hospital I whispered into De's room as he slept, "Goodnight, sweet prince." It made me cry, but it seemed a good way to ask the angels to keep a close eye on him.

Comments

Like Susan Sackett's Inside Trek: My Secret Life With Star Trek Creator Gene Roddenberry, published in 2002, this is not so much a biography as the story of the author's relationship with someone associated with Star Trek. In this case, there's considerably less about Star Trek, as Smith, unlike Sackett, never worked on the show.  The book starts with some convention experiences and builds to the friendship between Kelley and Smith in Kelley's last few months (the last third of the book is about Kelley dying of cancer). There appears to be considerable time and attention spent on subjects like animals and spirituality.

Federation Holmes coverThe Federation Holmes
Dana Martin Batory
The Battered Silicon Dispatch Box
173 pages

Contents

Introduction
A Nostalgic Country of the Mind
Everything Comes in Circles
Quadrumvirate
Xenolith
The Color of Death
A One Pipe Problem
The Captive Bride
The Mechanical Pup
The Chalice of Skorr
Watson Comes Through
The Interrupted Game
The Fairy Thieves
Zindernuff's Treasure
Publication History

Blurb

Sherlock Holmes. Dr. Watson. Captain Kirk. Dr. McCoy. Spock. And Denebian Slime Devils? What's up? It's elementary! Here, gathered together for the first time, are Dana Martin Batory's rare science fiction parodies combining the very dissimilar worlds of Sherlock Holmes and Star Trek. Published between 1978 and 1991, the twelve short stories (plus one written especially for this book), appeared in the small fan magazine The Holmesian Federation, now a much sought after collector's item itself. The strange tales follow the life and adventures of Holmes and Dr. John H. Watson among the alien citizens and worlds of the Federation of Planets ­ from their "robotic" origins in "A Nostalgic Country of the Mind," to the stunning success of their first case in "Everything Comes In Circles", and Watson's own solo investigation in "Watson Comes Through." 

The game's afoot!

Comments

As the blurb indicates, this is a collection of Holmes/Trek crossover stories, most originally published in a fanzine. The book is a nicely produced small press hardcover edition.

Much Ado About NothingMuch Ado About Nothing: paghmo' tIn mIS: The Restored Klingon Version
William Shakespeare, translated by Nick Nicholas
Klingon Language Institute
199 pages

Contents

Preface by Lawrence M. Schoen
Introduction by Nick Nicholas
paghmo' tIn mIS
Much Ado About Nothing

Comments

The Klingon Language Institute continues its program, inspired by a line of dialogue from Star Trek VI: The Undiscovered Country, of translating Shakespeare into Klingon as though restoring the "original Klingon" versions of the plays. The preface and introduction share the conceit that this is a restoration of a Klingon play by Wil'yam Shex'pir. The book has the text of the play in both Klingon and English on facing pages, along with explanatory footnotes for archaic terms and references in the English version.

Religions of Star TrekReligions of Star Trek
Ross S. Kraemer, William Cassidy, Susan L. Schwartz
Westview Press
240 pages

Contents

Preface
Introduction: The Religions of Star Trek
Is There God in the Universe?
What Evil Lurks Beyond the Stars?
Shamans, Prophets, Priests, and Mystics: Star Trek's Religious Specialists
Enterprise Engaged: Mythic Enactment and Ritual Performance
What Happens When You Die?
Can Science Save One's Soul?
Epilogue: Saving "The World as We Know It"
Appendix: List of Series, Episodes, and Films
Notes
Index

Blurb

A remarkable treatment of the religious themes threading through one of America's science fiction icons

Is there a God? What eveil lurks beyond the stars? Can science save one's soul? Profound questions like these have consumed human thought over the ages; they also inspired the original creators of the Star Trek canon of TV series and films. Religions of Star Trek tackles these challenging questions head-on and examines tin detail the humanistic vision of creator Gene Roddenberry. It is a remarkable look at one of sci-fi's great success stories. 

Analyzing more than three decades of screen adventure, the authors depict a Star Trek transformed, corresponding to the resurgence of religion in American public discourse. The authors analyze Star Trek's many religious characters, tracing the roots of scientific humanism to more contemporary aspects of religion and spirituality. Through it all, the creators' visionary outlook remains constant: a humanistic faith in free will and the salvific nature of dispassionate scientific inquiry.

Praise for Religions of Star Trek

"This engaging book explores the richness and inconsistency of Star Trek's representation of religion over the thirty years of its existence. Finding Star Trek's treatment of religion a mirror of the changing place of religion in American public life, the authors examine such topics as evil, life after death, science and religion, and salvation. The book goes a long way toward explaining America's attraction to Star Trek by identifying the spirituality it focuses."

- Margaret R. Miles, Dillenberger Professor of Historical Theology, Graduate Theological Union, Berkeley 

Comments

I haven't read this one yet, but it looks more promising than some of the other books on the subject.

Star Trek Armada IIStar Trek Armada II Official Strategy Guide
Paul Bodensiek
BradyGames
223 pages

Contents

Introduction
Part I: Intelligence Data
Starships
Stationary Assets
Part II: Mission Briefings
Map Legend
Federation Missions
Mission 1: Invasion
Mission 2: Lifelines
Mission 3: Recovery
Mission 4: Along the Neutral Zone
Mission 5: Into the Breach
Mission 6: Inferno
Mission 7: The Cavalry
Mission 8: Data Retrieval
Mission 9: Staging Grounds
Mission 10: There and Back Again
Klingon Missions
Mission 11: A Dagger at Zarush
Mission 12: Executioner
Mission 13: Brave New Worlds
Mission 14: Blockade
Mission 15: The Unknown Prize
Mission 16: The Romulan Connection
Mission 17: Battle of Crucis Major
Mission 18: Trojan Horse
Mission 19: To Cardassia and Victory
Mission 20: The Final Battle
Borg Missions
Mission 21: Werewolf Pack
Mission 22: Pink Slips
Mission 23: Interdiction
Mission 24: There Goes the Neighborhood
Mission 25: The Catch
Mission 26: Interception
Mission 27: Strange Bedfellows
Mission 28: Tidal Wave
Mission 29: The Maw
Mission 30: Rifts

Blurb

Three sides.

One official guide.

Federation forces have orders to launch the first ever offensive in their new war with the Borg -- a strategic operation into the heart of the Delta Quadrant to eliminate the Borg threat once and for all. Such an operation carries risks -- only some of which can be anticipated... unless you have the strategy guide!

Don't leave the Alpha Quadrant without this:

Mission strategy: Detailed maps and strategy for all 30 missions -- Federation, Klingon, and Borg -- including Preliminary Intelligence, Situation Report, and Strategic Analysis.

Intelligence Data: A complete rundown of all the Starships and Stationary Assets in the game.

Basic training: Everything you need to know about navigating the ships and managing your resources.

Comments

Although there's a 2002 copyright by Pearson Education, the printing information and the Paramount copyrights indicate a 2001 publication date, and the book was in stores in late 2001. 

As should be obvious, this is a hint book for a computer game. Gamers and possibly fans interested in space battles may find this useful.

Star Trek: Away TeamStar Trek: Away Team Official Strategy Guide
Paul Bodensiek
BradyGames
192 pages

Contents

Acknowledgments
Introduction
Part I: Intelligence Data
Armory
Crew Roster
Exobiology
Basic Training
Part II: The Missions
Mission 1: Klingon Base on Rigel 4
Mission 2: The Leyte Gulf
Mission 3: Romulan Base on Chetzia 3
Mission 4: Starfleet Academy
Mission 5: Starfleet Headquarters
Mission 6: Qo'noS Rescue
Mission 7: Borg Rescue
Mission 8: Qo'noS Outpost
Mission 9: Klingon High Council
Mission 10: Federation Space Station
Mission 11: Undercover on Romulus
Mission 12: Demolitions on Romulus
Mission 13: Borg Hostages
Mission 14: Chetzia 3 Nanite Factory
Mission 15: The U.S.S. Monitor
Mission 16: Borg Demolitions
Mission 17: Warden Base on Vulcan
Mission 18: Vulcan Warden Headquarters
The Maps
Part III: Supplemental Data
Appendix A: Cooperative Missions (Multiplayer)
Appendix B: Cheat Codes
Index

Blurb

Ready your away team for danger!

A host of dangerous missions await your elite force of Starfleet officers involving reconnaissance, subterfuge, and combat. This guide is your most essential tool for overcoming the peril that awaits around every corner!

Primary objectives

Expert mission strategy will aid your team in accomplishing every essential task with stealth and cunning!

Crew recommendations

Each mission has unique challenges that require specific skills from your team. Select the best of the best from the 17 highly-trained specialists under your command.

Intelligence data

An arsenal of critical information including Character Specs, Weapons & Equipment Stats, and Basic Training for your Away Team.

Secrets

Cheat codes for attaining full health, completing objectives, and more!

Comments

This is a typically well-illustrated computer game guide. Like some other recent games, Away Team is about new characters doing things rarely seen on Star Trek, so this book (and the game) may be of interest to fans interested in a different look at the Star Trek universe. 

CelebrationsStar Trek: Celebrations
Maureen McTigue
Pocket
183 pages

Contents

Introduction
Federation and Starfleet
Klingons
Vulcans
Bajorans
Ferengi
Other Life-Forms, Cultures, and Experiences
Food For Thought and Holiday Happenings
Acknowledgments
Bibliography

Blurb

Ever wonder what to serve at a Klingon Day of Ascension? Just can't remember if you bring a gift to a Rumarie celebration? Can't recall if on Galvin Five, a marriage is considered successful only if children are produced within a year or three of the wedding? You know that Damok was on the ocean, but you can't recall just what that means? Have no fear! Finally, you too can come prepared to any celebration held anywhere in the Federation.

Culled from the data resources of every world, this comprehensive and handy guide will let you walk into any celebration with assurance. Clearly laid out are the complex and compelling cultures that are a part of this vast Federation. Plus: in a special section are the celebrations that have become part of the traditions of Starfleet. From promotion to ship commissioning, from the high solemn occasion of the passing of a member of the crew to the joyous exchange of marriage vows, you can be a part of it all!

Comments

It's a strange concept for a book, but it's one of the few books to look at the traditions of Star Trek's cultures. It was also, no doubt, considerably less expensive to produce than the larger reference books full of color photos Pocket was publishing a couple years earlier.

Other RealitiesStar Trek: Other Realities
Robert Ingersoll, Tony Isabella, K.W. Jeter, and Peter David
Wildstorm
192 pages

Contents

Star Trek: All of Me by Robert Ingersoll, Tony Isabella, Aaron Lopresti, and Randy Emberlin
Star Trek: Deep Space Nine: N-Vector by K.W. Jeter, Toby Cypress, and Jason Martin
Star Trek: New Frontier: Double Time by Peter David, Michael Collins, and David Roach

Blurb

Star Trek is known across the world for the wide variety of stories it encompasses. The extent of that variety is found here in a single collection comprising characters from two different television series and one novel series, by an assortment of writers and artists working at the top of their game.

Star Trek: Other Realities contains Star Trek - All of Me by Tony Isabella and Bob Ingersoll, Aaron Lopresti, and Randy Emberlin; Star Trek: Deep Space Nine - N-Vector by K.W. Jeter, Toby Cypress, Jason Martin and Mark Irwin; Star Trek: New Frontier - Double Time by Peter David, Michael Collins, and David A. Roach.

Whether into deepest space or through the very fabric of time itself, these tales take the reader on a journey through realities where nothing is as it seems, and danger lurks around every corner.

Comments

This is a paperback reprint of several of Wildstorm's Star Trek comics, the single issue original series and New Frontier stories and the four-part Deep Space Nine story. N-Vector is set after "What You Leave Behind" and ties in with Pocket's current Deep Space Nine relaunch. Double Time is the only New Frontier comic so far. A time travel story, it was written to fix continuity problems between the New Frontier books and the Trek series in general. 

Reader's Reference coverStar Trek Reader's Reference: Novels 1970-1979
Alva Underwood
1stbooks
162 pages

Contents

Preface
Acknowledgments
Abbreviations
The Twelve Novels
[Listings: Abalekite to Zycothian]
Appendix A: Stardating
Appendix B: Quotations
Appendix C: Crew Complement
Appendix D: Warp Factor
Appendix E: Main Characters
Appendix F: Diversity of Stars
Appendix G: Works Consulted and Cited

Blurb

A fan of Star Trek since seeing her first episode "Devil in the Dark," Alva Underwood has provided a wealth of information about that world as offered in the first twelve novels that appeared between 1970 and 1979. She has brought together, as much as possible, far-flung information from a variety of sources, providing complete documentation of sources and a bibliography. Offered here are biographies of Kirk, Spock, McCoy, Scotty, Uhura, Chekov, Sulu, Chapel and, of course, the Enterprise. Found within are tantalizing glimpses of the Romulans (originally Vulcan stock that chose to leave Vulcan), Klingons who hate and fear Kirk but find him utterly fascinating, and a greater variety of aliens than could be seen in the TV episodes. Did you know that Kirk enjoys romboid cakes served either with a dressing or jelly? Just how many Alices did Mudd create? That Kirk, Spock, and McCoy have had enough dalliances to have fathered a small town of offsprings? That quivas are cultivated on Vulcan? That NCC stands for Naval Construction Contract? This reference is a must for the serious reader of Star Trek novels.

Comments

Well, this is a first: a book that's moved from the Lost Books page to the main pages of this site. And it's one with a very long title, too, according to the title page, which has it as A Star Trek Reader's Reference of Characters, Places, Events, References, Allusions in Twelve Novels: 1970-1979 First Volume in a Series. And that's pretty much what this is, though how many future volumes will appear remains to be seen. This particular volume covers the Bantam novels from Spock Must Die to Devil World (including Mudd's Angels) and the Pocket novelization of Star Trek - The Motion Picture. The book is arranged like an encyclopedia, with entries ranging from a line or two to a page or more. 

Here's the info that was on the Lost Books page until now:

According to Books in Print, a book called Star Trek Reader's Reference, by Alva Underwood, was supposed to be published by Commonwealth Publications, a Canadian company. Unfortunately, the publisher has gone out of business. Commonwealth's website has died, phone lines have apparently been cut off, all employees have been laid off, and there are dozens of court cases pending against the company, according to information from the May 1998 issue of Quill & Quire, the Canadian publishing industry news magazine.

According to an email exchange with the author, this was to be a reference book for readers of original series novels, consisting of short entries on characters, planets, organizations, and such appearing in the novels. The book is finished but unpublished; anyone interested can email me at sjroby@well.com for the author's address to find out about buying a printout version of the book from Underwood.

The second volume, covering fifteen novels published by Pocket from 1980 to 1983, was published in 2002.

Star Trek: Starfleet Command: Orion PiratesStar Trek: Starfleet Command: Orion Pirates Official Strategy Guide
Dennis Greene
BradyGames
260 pages

Contents

Introduction
Tactical Combat
Cartel Starship Briefing
The Pirate Cartels
Star Empire Starship Briefing
United Federation of Planets
The Klingon Empire
The Romulan Star Empire
The Lyran Star Empire
The Gorn Confederation
The Hydran Kingdoms
The Mirak Star league
The Interstellar Concordium
Basic Training
Power Management
Phasers
Heavy Weapons
Special Weapons
Advanced Weapons
Electronic Warfare
Damage Allocation Chart
Advanced Training
Advanced Techniques and Tactics
Fleet Tactics
Fighters and Their Tactics
Team Tactics
Pirate Cartel and Race Specific Advanced Training
Advanced Ships and Pirate Cartel Summary
Race Specific Advanced Training
Miscellaneous Strategies
Multiplayer Strategies
Skirmish Strategies
Dynaverse 2 Strategies

Blurb

Side with your empire and fight against the Orion Pirates, or join forces with them to conquer the universe. Command the ships of your chosen race or cartel into combat against the enemy. Whether your goal is to advance a pirate cartel to complete domination or to wipe the pirates from the face of the empire, this essential guide will lead you to victory!

Comments

Like most computer game guides, this book is useful to game players but not of much interest to anyone who doesn't play the game.

Starship SpotterStar Trek Starship Spotter
Adam "Mojo" Lebowitz and Robert Bonchune
Pocket
128 pages

Contents

Introduction
Starfleet Ships & Facilities
Klingon Empire
Romulan Star Empire
Cardassian Union
Dominion
Delta Quadrant
Acknowledgments

Blurb

Starship Spotter was created more than two centuries ago to serve as a reference guide to assorted space-going vessels. Captains of the spaceships of the United Earth Space Probe Agency used this simple paper tool to enable a ship's crew to quickly distinguish friend from foe in the unexplored reaches of the cosmos. When the services were merged to form Starfleet, this paper book disappeared from use. Only recently rediscovered, the newest editions of this book have been the sole purview of Starfleet Academy.

Each year, a new class of Starfleet cadets carefully reviews and revises the contents. The ships displayed in Starship Spotter have been chosen as a tribute to the crews who have served on them and the valor shown, regardless of the ship's affiliation. Although only thirty ships could be included, the cadets feel these ships reflect the noble history of space travel.

We proudly present to you the Class of 2383 edition of Starship Spotter.

Comments

Apparently, this was originally something of a stopgap release while the artists and Pocket continued trying to get Unseen Frontier published. However, that book, which was inspired by the success of the Ship of the Line calendars, has since been cancelled. Taken on its own, this is an interesting book, with each ship getting a page or two of stats and background, a black and white wireframe model, and a two-page, full color, computer graphics image. While it isn't the ultimate encyclopedia of starships that some fans have been dreaming of, in its own right it's a worthwhile experiment.

Jonathan Lane and Alex Rosenzweig also contributed to this book.

Star Trek: The Collection
Robert Ingersoll, Tony Isabella, K.W. Jeter, and Peter David
Titan
192 pages

Comments

This is the British reprint of the same comics reprinted in Wildstorm's Other Realities book (above).

Enemy UnseenStar Trek: The Next Generation: Enemy Unseen
Keith R.A. DeCandido, Christopher Golden, Tom Sniegoski, and Scott Ciencin
Wildstorm

Contents

Perchance to Dream
Embrace the Wolf
The Killing Shadows

Blurb

In a long and distinguished career, Captain Jean-Luc Picard and his crew have faced uncounted foes and vanquished incredible dangers. But what happens when the enemy can't be easily seen -- when it lurks in the shadows, disguises itself as polite society, or emerges from the depths of one's own mind? These are the antagonists with which the crew of the U.S.S. Enterprise must contend in this volume, the most dangerous kind of enemy -- the enemy unseen.

Star Trek: The Next Generation: Enemy Unseen contains three tales written by popular novelists, including Star Trek: The Next Generation - Perchance to Dream by Keith R.A. DeCandido, Star Trek: The Next Generation - Embrace the Wolf by Christopher Golden and Tom Sniegoski, and Star Trek: The Next Generation - The Killing Shadows by Scott Ciencin.

Comments

The second Wildstorm reprint omnibus, this volume reprints two four-issues stories and a one-shot. DeCandido is a new but prolific Trek writer. Embrace the Wolf is a sequel to the original series episode "Wolf in the Fold."

This was reprinted by IDW in 2012 as Star Trek Classics Volume 2: Enemy Unseen.

ForgivenessStar Trek: The Next Generation: Forgiveness
David Brin
Wildstorm

Blurb

(inside flap blurb)

Colin Blakeney, 21st century inventor of the technology that will give the Earth the transporter and the holodeck, is the victim of a treacherous attack that beams him out of his world... and into forever.

Three hundred years later, the crew of the USS Enterprise NCC-1701-E spot a stray transporter beam in deep space. On their way to an encounter with the Palami -- a hostile race that may be preparing for interstellar war -- Captain Picard and crew have other things on their minds, but realizing there's a living being inside the wayward beam, they bring it aboard... and encounter a mystery for the ages!

(back cover blurb)

The inventor of the technology that will give the Earth the transporter and the holodeck, caught in a web of betrayal, is beamed into space toward a dangerous rendezvous three hundred years in his future...

... as the crew of the U.S.S. Enterprise tensely prepares for an encounter that may erupt in new waves of interstellar war, when the Federation can least afford it. What they don't need now is a distraction -- or another crisis.

Comments

Like 2000's The Gorn Crisis, this is an expensive hardcover graphic novel written by a popular science fiction novelist new to Star Trek. Unlike Kevin J. Anderson, though, Brin is known for his own SF rather than media SF.

Encounters With the UnknownStar Trek: Voyager: Encounters With the Unknown
Nathan Archer, Dan Abnett, Andy Lanning, Janine Ellen Young, Doselle Young, Kristine Kathryn Rusch, and Dean Wesley Smith
Wildstorm

Contents

False Colors
Avalon Rising
Elite Force
Planet Killer

Blurb

When the Borg aren't really the Borg...

When the lines between magic and technology are blurred...

When the realities of war forge strange alliances

When an ancient foe returns for another encounter...

Lost in the Delta Quadrant, Captain Janeway and the crew of the U.S.S. Voyager NCC-74656 have been seeking a way home for years. But their quest is interrupted by encounters with an astonishing variety of foes -- and a few new friends. In this collection, Voyager meets a ship that looks, sounds, and smells like Borg, but doesn't seem to be Borg; finds itself caught in a Sargasso Sea of space, where only the most unlikely allies can help them battle a deadly adversary; explores a Camelot-like medieval world where questions of honor and chivalry are sorely tested; and encounters an enemy that Captain Kirk once bested -- but without the weapon that Kirk used to defeat it!

These four tales, written by popular novelists and comic book writers, exemplify all that's best about the adventures of Voyager on her long journey home -- courage under fire, determination to survive, intelligent responses to dangerous situations, and the humor and grace with which disparate people forced to live together in difficult circumstances learn to get along.

The TV series has recently come to an end, but the travails of the Voyager crew continue in this collection of exciting tales!

Comments

The third collection of Wildstorm comic reprints, this includes three one-shot stories and a three-parter, all Voyager stories. Elite Force is based on the computer game. Planet Killer is a sequel to the original Star Trek episode "The Doomsday Machine."

This book was reprinted in 2012 by IDW as Star Trek Classics Volume 3: Encounters With the Unknown.

What Is It About Star Trek?What Is It About Star Trek?
Russell Hany
Infinity Publishing
63 pages

Contents

Preface
Acknowledgements
Contents
Tables
Introduction
Review of Literature
Star Trek Appeal
Active Audiences
Motivations
Gratifications
Uses of Different Types of Media
Uses and Gratifications as a Research Method
Specific Media Content
Affinity
Problem Statement
Research Questions
Methodology
Structure of the Data Collection and Analysis
Subjects
Results
Motivations for Viewing Star Trek
Star Trek Motivations as Compared to General Television Motivations
Star Trek Affinity as Compared to General Television Affinity
Unique Motivations for Watching Star Trek
Summary
Discussion
Review of Research Questions
Limitations
In Summary
Appendix A
Appendix B
References
Index

Blurb

This is an information-packed book detailing why people watch Star Trek (and television in general). Many different areas of Star Trek and general television viewing experiences are discussed. These areas include why people watch when they are in different moods or with different people, what they think they gain from watching, and a determination of what they really do gain from their viewing experiences. Personal and scientific data is evaluated and conclusions are drawn as to "what it is about Star Trek" that makes people watch it.

Plus, there are lots of neat scientific terms scattered throughout.

Comments

I haven't read this one, but if it isn't already evident, it looks like Hany published one of his university papers as a book through a vanity publisher. It's almost more a booklet than a book, but it is bound as a paperback and available through bookstores like amazon.com. The cover, with the author (I think) dressed up as a stereotypical Star Trek dork, is rather disturbing.

Ebooks

The Magic of TribblesThe Magic of Tribbles: The Making of Star Trek: Deep Space Nine: "Trials and Tribble-ations"
Terry J. Erdmann and Gary Hutzel with Paula M. Block
Pocket

Contents

Introduction
Genesis -- Let There Be "Cool"
A Mission from God
Green Light
All I Ask Is a Small Ship (and a space station and a battle cruiser)
Countdown To "Tribble-ation"
Pay No Attention to the Man Behind That Curtain
Lights! Camera! Tribbles!
Tribble-ations
Acknowledgments

Blurb

Originally conceived of more than thirty-five years ago, these dimunitive creatures have become stars in their own right. With uncanny grace and ease they have won hearts and upstaged stars.

They are tribbles.

When the writers of Star Trek: Deep Space Nine were looking for the perfect episode with which their characters could pay homage and interact with the crew from the original Star Trek, "The Trouble with Tribbles" instantly came to mind.

Here is the story of how the wizards of Star Trek were able to create the magic that enabled -- with nothing more than countless hours of work -- ordinary actors to time-travel. This is the story behind the creation of the episode "Trials and Tribble-ations." This is The Magic of Tribbles.

Comments

A behind-the-scenes look at the return of the tribbles, this was, at one point, intended to be packaged in print form with a tribble. When that fell through, the book went on the back burner for some time. Too detailed at 117 pages to be included as a chapter of the Deep Space Nine Companion, it eventually became an early Pocket ebook. The ebook was originally available for free but is now for sale at Pocket's website.

Pocket Star Trek Novels

Star Trek: The Original Series

Hardcovers and trade paperbacks

paperback reprint cover(Star Trek) The Eugenics Wars: The Rise and Fall of Khan Noonien Singh Volume One (audio)
Greg Cox
Pocket

Blurb

From the New York Times bestselling author of The Q Continuum

"The most critical period in Earth's history." -- Gary Seven, Supervisor 194

Even centuries later, the final decades of the twentieth century are still regarded -- by those who know the truth of what really happened -- as one of the darkest and most perilous chapters in the history of humanity. Now, as an ancient and forbidden technology tempts mankind once more, Captain James T. Kirk of the Starship Enterprise must probe deep into the secrets of the past, to discover the true origins of the dreaded Eugenics Wars -- and of perhaps the greatest foe he has ever faced.

1974 A.D. An international consortium of the world's top scientists have conspired to create the Chrysalis Project, a top-secret experiment in human genetic engineering. The project's goal is nothing less than the creation of a new, artificially improved breed of men and women: smarter, faster, stronger than ordinary human beings, a super-race to take command of the entire planet.

Gary Seven, an undercover operative for an advanced alien species, is alarmed by the project's objectives; he knows too well the apocalyptic consequences of genetic manipulation. With his trusted agents, Roberta Lincoln and the mysterious Isis, he will risk life and limb to uncover Chrysalis' insidious designs and neutralize the awesome threat that the Project poses to the future.

But he may already be too late. One generation of super-humans has already been conceived. As the years go by, Seven watches with growing concern as the children of Chrysalis -- in particular, a brilliant youth named Khan Noonien Singh -- grow to adulthood. Can Khan's dark destiny be averted -- or is Earth doomed to fight a global battle for supremacy?

The Eugenics Wars: Volume One is an engrossing and fast-paced thriller that explores the secret history of the twentieth century -- and the rise of the conqueror known as Khan.

Praise for Greg Cox

Assignment: Eternity

"Has the feel of an affectionate tribute to the original series... manages to capture the special ingredients that made it unique."
- SFX

"Cox's story runs gleefully away from the readerin grand TOS style... a smart, funny, knowing story, and one well worth reading."
- TV Zone

"Cox has flawlessly captured the essences of all characters concerned... I could scarcely put this down and always eagerly returned to it."
- Dreamwatch

The Q Continuum

"Easily Cox's best Trek work to date, and his handlingof the Q is nearly as deft as Peter David's in Q-in-Law."
- Dreamwatch

"A rousing read, with sizable dollops of humor mixed in with enough suspense to keep you wondering what's to come... awfully entertaining."
- TV Zone

Comments

The first of a planned two-volume story, this book is a sequel to the original series episodes "Space Seed" and "Assignment: Earth." The main characters are Gary Seven, Roberta Lincoln, and Khan.

Paperback novels

Cloak(Star Trek) Section 31: Cloak
S.D. Perry
Pocket

Blurb

They are the self-appointed protectors of the Federation. Amoral, shrouded in secrecy, answerable to no one, Section 31 is the mysterious covert operations division of Starfleet, a rogue shadow group committed to safeguarding the Federation at any cost.

Once, in order to preserve the galaxy's fragile balance of power, Captain James T. Kirk carried out a dangerous mission to capture a cloaking device from the Romulan Star Empire. Months later, while investigating a mysterious disaster aboard a Federation starship, Kirk discovers that the same technology he obtained for the sake of peace is being put to sinister purposes. What the crew of the Starship Enterprise uncovers will send shock waves through the quadrant, as Section 31 sets in motion a plan that could bring the major powers of the galaxy to their knees.

No law.

No conscience.

No stopping them.

Comments

One of four novels thematically linked by the involvement of the secret Section 31 agency, this is Perry's first original series novel.

One Small Step(Star Trek) Gateways Book One: One Small Step
Susan Wright
Pocket

Blurb

Scattered throughout the galaxy are Gateways capable of transporting matter and energy across unfathomable distances. Left behind by a long-vanished civilization, these mysterious portals offer a means of exploration -- or conquest -- many times faster than warp travel. The technology responsible for the Gateways has been lost for at least ten millennia, but that doesn't mean it can't be found again....

Having defeated the hostile computer program guarding an abandoned Kalandan outpost, Kirk and his crew are exploring the artificial planetoid in hopes of discovering the secret of an ancient apparatus that has hurled the Starship Enterprise over nearly a thousand light-years. Unfortunately, the reactivated Gateway has attracted the attention -- and avarice -- of various alien explorers, including a mysterious race who claim to be none other than the enigmatic Kalandans themselves!

Comments

This is the first of seven books using a new marketing gimmick: each paperback novel, set in a different Trek series, ends in a cliffhanger, resolved in the final volume, a hardcover. One Small Step is a sequel to the original series episode "That Which Survives." The Gateways series as a whole features the technology of the Iconians, first seen in the Next Generation episode "Contagion."

Star Trek: The Next Generation

Hardcovers and trade paperbacks

paperback reprint cover(Star Trek: The Next Generation) The Genesis Wave Book Two (audio)
John Vornholt
Pocket

Blurb

The spectacular conclusion to the thrilling double-sized adventure!

Like an unstoppable cosmic storm, the dreaded Genesis Wave continues to sweep across the Alpha Quadrant, transforming entire planets on a molecular level and threatening entire civilizations with extinction. Based on the long-hidden scientific secrets of Dr. Carol Marcus, who has mysteriously disappeared, the wave of mutagenic protomatter seems to have come from nowhere, posing a cataclysmic menace to life as we know it.

To combat the rushing terror of the wave, Captain Jean-Luc Picard and the crew of the Starship Enterprise have been forced into a tense alliance with both the Klingons and the Romulan Empire, both of whom may crave the forbidden secrets of the Genesis technology for themselves. The finest engineers of three civilizations, including Geordi La Forge and his long-lost love, Dr. Leah Brahms, must race against time to devise some way of halting the deadly wave before yet another world is transformed into something entirely alien and unrecognizable.

But even if, against all odds, the Genesis Wave can be defeated, Picard and his potentially treacherous allies must still confront the greater mystery of what unknown intelligence dared to launch the wave against an unsuspecting galaxy -- and for what malevolent purpose....

Praise for John Vornholt

"John Vornholt's Gemworld series sucked me in right from the start... a Trek adventure where there's substantial character development... and the aliens are all fascinating... an action-filled science fiction story."
- Michelle Erica Green, Mania Magazine

"[Gemworld is] a cracking good ride, as fun and as fast as a bobsled dash. Vornholt infuses the book with a flavor of old-time sci-fi without losing his grip on what makes Star Trek a genre unto itself."
- Wigglefish.com

Comments

The Genesis Device from Star Trek II: The Wrath of Khan and Star Trek III: The Search for Spock reappears in the 24th century. Book One was published in 2000.

The Genesis Wave(Star Trek: The Next Generation) The Genesis Wave
John Vornholt
Science Fiction Book Club

Contents

The Genesis Wave Book One
The Genesis Wave Book Two

Comments

This is a hardcover omnibus edition, available only to members of the Science Fiction Book Club, of the two first Genesis Wave novels.

Cover image taken from the SFBC website.

Paperback novels

Tooth and Claw(Star Trek: The Next Generation 60) Tooth and Claw
Doranna Durgin
Pocket

Blurb

Ntignano was a populated world with a perfect sun -- until the right technology fell into the wrong hands. Now the sun is failing quickly, and the Starship Enterprise has just one chance to evacuate the fleeing refugees. Captain Jean-Luc Picard must succeed in delicate negotiations with the only people who can help them: a prickly neighboring species known as the Tsorans.

To assist in that effort, Commander Will Riker was assigned a very different diplomatic task. As a polite formality and show of good faith, he accompanied a young Tsoran prince to an exclusive hunting preserve. There, technology-damping fields and some of the galaxy's deadliest predators were supposed to test the untried noble's ability in the kaphoora -- the hunt. But the shuttlecraft didn't land on Fandre; it crashed.

Now, cut off from Tsora and the Enterprise, the survivors of the disaster face the ultimate struggle for survival. Without the aid of tricorders or phasers, Riker, his royal charge, and their would-be rescuers must fight for their lives with the only weapons they can muster -- spears and bat'leth, tooth and claw.

Comments

This is Durgin's first Star Trek novel. She has written a number of fantasy novels.

Diplomatic Implausibility(Star Trek: The Next Generation 61) Diplomatic Implausibility
Keith R.A. DeCandido
Pocket

Blurb

200 years ago: The expanding Klingon Empire found a frozen world rich in deposits of the mineral topaline. They named the planet taD -- Klingon for "frozen" -- and they called the people jeghpu'wI' -- conquered.

Four years ago: The Klingon Empire invaded Cardassia, breaching the Khitomer Accords and causing a break with the Federation. On taD, depleted Klingon forces were overthrown in a small coup d'état, and the victorious rebels took advantage of the disruption to appeal for recognition from the Federation.

Now: The Klingons have returned to taD and re-established their control. But the stubborn rebels insist on Federation recognition. A solution to the diplomatic impasse must be found, a task that falls to the Federation's new ambassador to the Klingon Empire -- Worf.

Worf thinks of himself as a fighter, not a negotiator, but the Federation disagrees. Now, for the sake of the Federation and the Empire, a Klingon warrior must weave a fragile peace out of a situation ripe for war!

Comments

Though this is DeCandido's first Trek novel, it's not his first work in the Star Trek universe. He has written a comics miniseries for Wildstorm (Perchance to Dream) and one of the Starfleet Corps of Engineers ebooks, Fatal Error. DeCandido has also written tie-in novels for several comics.

Although this book is numbered as a Next Generation novel, it could also be considered a Deep Space Nine novel, as it is mainly about Worf, and is set after "What You Leave Behind," the Deep Space Nine finale. It can also be considered the first of the I.K.S. Gorkon novels.

Dead Zone(Star Trek: The Next Generation 62) Maximum Warp Book One: Dead Zone
Dave Galanter and Greg Brodeur
Pocket

Blurb

Interstellar civilization depends on the twin blessings of warp travel and subspace communications. But now an unknown force is disrupting subspace throughout the galaxy, creating "dead zones" in which advanced technology will not function. Ships are stranded in space, unable to communicate. Colonies are losing life support. Governments can no longer negotiate with their allies -- or their enemies. Worse yet, the dead zones are proliferating at a geometric rate. Unless a solution is found, the entire Alpha Quadrant may be doomed to a new dark age!

In the wake of the Dominion War, a tenuous peace exists between the Federation and the Romulan Empire. The uneasy alliance is strained to the breaking point, however, by the enigma that is destroying subspace. Now Captain Jean-Luc Picard and Ambassador Spock must join forces with an infamous Romulan war criminal in a desperate attempt to find the source of the disruption -- even if it means sacrificing the very peace they hope to save!

Comments

The latest collaboration by Galanter and Brodeur, this two-part story has some crossover elements with other Trek series.

Forever Dark(Star Trek: The Next Generation 63) Maximum Warp Book Two: Forever Dark
Dave Galanter and Greg Brodeur
Pocket

Blurb

A mysterious cosmic force is destroying the very fabric of subspace, rendering warp travel and interstellar communication impossible throughout scattered regions of the galaxy. Even worse, these "dead zones" are spreading rapidly, bringing the entire Alpha Quadrant to the brink of a new dark age. Only Captain Jean-Luc Picard and the crew of the Starship Enterprise stand a chance of reversing the decay by tracking the disruption to its ultimate origin.

Beyond the boundaries of the Federation, deep in uncharted space, Picard and his treacherous Romulan allies have discovered the source of the crisis: a vast alien mechanism suspended between a black hole and a nearby inhabited planet. The ancient device is all that prevents the imperiled planet from disappearing into the voracious black hole, but its cataclysmic effects are eroding subspace at speeds faster than light. Now Picard faces a wrenching dilemma: must he sacrifice an entire world to save the galaxy?

Comments

As above. This is the last of the numbered Next Generation novels.

Rogue(Star Trek: The Next Generation) Section 31: Rogue
Andy Mangels and Michael A. Martin
Pocket

Blurb

They are the self-appointed protectors of the Federation. Amoral, shrouded in secrecy, answerable to no one, Section 31 is the mysterious covert operations division of Starfleet, a rogue shadow group committed to safeguarding the Federation at any cost.

Six months before their ultimate battle against the Borg for the fate of Earth, Captain Jean-Luc Piccard and the crew of the U.S.S. Enterprise face a very different kind of crisis. A world in turmoil becomes the focal point of conspiracies and betrayal as an unexpected reunion brings with it startling revelations. Old friends become bitter enemies, and one young officer reaches a crossroad when he's forced to choose between the greater good of the Federation and the ideals for which it stands.

No law.

No conscience.

No stopping them.

Comments

The first Star Trek novel by Mangels and Martin, Rogue is a prequel to the movie First Contact, centering on Lt. Hawk.

Doors Into Chaos(Star Trek: The Next Generation) Gateways Book Three: Doors Into Chaos
Robert Greenberger
Pocket

Blurb

More than 200,000 years ago, the ancient Iconians created a network of interdimensional Gateways providing instantaneous transportation across unimaginable distances. Once known as the "Demons of Air and Darkness," the Iconians mysteriously vanished many millennia ago, never to return -- or so it was believed.

Summoned to an emergency briefing at Starfleet Headquarters, Captain Jean-Luc Picard is stunned to discover that the legendary Iconians have returned at last, and are offering to sell the secrets of their advanced technology to the Federation. To prove their sincerity, they have reactivated their long-abandoned Gateways, but the results have been strife and chaos throughout the entire Alpha Quadrant. Now Picard and his crew must contend with feuding Klingons and Romulans as the captain seeks to discover the sinister truth behind the Iconians' unexpected rebirth!

Comments

This is Greenberger's second solo Star Trek novel. Besides writing The Romulan Stratagem, he collaborated with other writers on a few other novels.

Star Trek: Deep Space Nine

Paperback novels

Avatar Book One(Star Trek: Deep Space Nine) Avatar Book One
S.D. Perry
Pocket

Blurb

Return to the edge of the final frontier.

In the aftermath of a war that brought the Alpha Quadrant to the brink of destruction, Starbase Deep Space 9 -- the galaxy's nexus of scientific and military intrigue -- is once more the flashpoint of impending Armageddon as a surprise attack cripples the station, killing hundreds and threatening the fragile new peace.

Colonel Kira Nerys and the survivors -- together with several controversial new officers -- are all who stand against the outbreak of a new war and a terrible doom tied to the unborn child of Captain Benjamin Sisko.

Elsewhere, Captain Jean-Luc Picard and the crew of the Starship Enterprise make a startling discovery... one that will affect the destiny of an entire civilization and forever change the lives of those aboard Deep Space 9.

A bold new beginning for one of the most compelling Star Trek sagas of all.

Comments

Avatar is the beginning of the relaunch of the Deep Space Nine novels. These books are set after "What You Leave Behind," the series finale, and feature new continuing characters to replace characters who left the station in that episode. Among the new characters is Ro Laren, the Bajoran character from The Next Generation.

As part of the relaunch, a new logo was designed, and the book numbers have been dropped (except for "book one," "book two," "book three," and so on for multipart stories). S.D. Perry has written a few previous media and videogame tie-in novels. Her first Star Trek fiction appeared in the 1999 anthology The Lives of Dax.

Avatar Book Two(Star Trek: Deep Space Nine) Avatar Book Two
S.D. Perry
Pocket

Blurb

Return to the edge of the final frontier.

As the Federation prepares to launch a counterstrike against the Dominion, Colonel Kira Nerys searches for a way to prevent another galactic holocaust. But when a newly discovered prophecy propels Jake Sisko on an impossible quest and threatens to plunge all of Bajor into chaos, Kira is forced to choose between being true to her faith... and being true to herself.

Meanwhile, as the combined crews of Deep Space 9 and the Starship Enterprise struggle to stop a terrorist plot to destroy the station and the ship, lives change, new friendships are forged, and the shocking truth behind a grisly murder is revealed.

The astonishing renewal of the epic adventure.

Comments

As above.

Abyss(Star Trek: Deep Space Nine) Section 31: Abyss
David Weddle and Jeffrey Lang
Pocket

Blurb

They are the self-appointed protectors of the Federation. Amoral, shrouded in secrecy, answerable to no one, Section 31 is the mysterious covert operations division of Starfleet, a rogue shadow group committed to safeguarding the Federation at any cost.

Mere days after the startling events of Avatar, Dr. Julian Bashir faces his darkest nightmare when Section 31 compels him to undertake a mission to stop one of their own. But this renegade is no ordinary agent. Like Bashir, Dr. Ethan Locken is genetically enhanced, a human superior in body and mind. But Locken dreams of remaking the galaxy in his own image -- and creating a new human empire based on the example of the infamous Khan Noonien Singh.

And as he begins to understand the terrifying truth about his opposite number, Bashir will learn more about himself than he ever wanted.

No law.

No conscience.

No stopping them.

Comments

Continuing the Deep Space Nine relaunch, Abyss is also part of the Section 31 thematic crossover series. Weddle co-wrote the episode "Inquisition," in which Section 31 first appeared.

Demons of Air and Darkness(Star Trek: Deep Space Nine) Gateways Book Four: Demons of Air and Darkness
Keith R.A. DeCandido
Pocket

Blurb

Once they moved from world to world in a single step, through innumerable doors that spanned the galaxy. They were masters of space, and to those who feared them, they were demons of air and darkness. But long ago they left their empire and their miraculous technology behind. Now someone has found the key to it, and all those doors have been flung open.

A world near Deep Space 9, threatened with destruction from the distant Delta Quadrant, becomes the focus of a massive rescue effort as Colonel Kira Nerys, her crew, and some unexpected allies fight to avert disaster on a planetary scale. Meanwhile, as Lieutenant Nog and Ensign Thirishar ch'Thane search for a way to shut down the spatial portals forever, Quark becomes involved in a dangerous game that could determine, once and for all, who will control the Gateways.

Comments

DeCandido's second Star Trek novel is the fourth DS9 relaunch book and part of the Gateways crossover series.

Star Trek: Voyager

Novelizations

Endgame(Star Trek: Voyager) Endgame
Diane Carey
Pocket

Blurb

For seven tumultuous years, the U.S.S. Voyager has explored the Delta Quadrant, encountering strange alien civilizations and bizarre space-time anomalies as it steadfastly made its way back toward the safety of Federation space. Captain Kathryn Janeway and her heroic crew have faced all manner of harrowing danger and hostile life-forms -- including the Kazons, the Borg, and the Q -- while never losing sight of their ultimate goal: home. Now, at last, Voyager's epic trek may be nearing its end...

After so many perilous and astounding adventures, will Captain Janeway finally bring her wayward starship back to the Alpha Quadrant? And what will become of her diverse yet tightly knit crew? Will Chakotay, B'Elanna Torres, and the other former Maquis freedom fighters face long-delayed justice for their crimes against the Federation? And is there any place in Starfleet for the uniquely independent Borg known as Seven of Nine?

As the ultimate destiny of Voyager is revealed, all that is certain is that nothing will ever be the same!

Based on the unforgettable two-hour series finale!

Comments

Carey's novelization of Voyager's finale is a trade paperback that also includes a preview of Homecoming, Christie Golden's novel (tentatively scheduled for 2003) that will relaunch Voyager continuity.

Paperback novels

Shadow(Star Trek: Voyager) Section 31: Shadow
Dean Wesley Smith and Kristine Kathryn Rusch
Pocket

Blurb

They are the self-appointed protectors of the Federation. Amoral, shrouded in secrecy, answerable to no one, Section 31 is the mysterious covert operations division of Starfleet, a rogue shadow group committed to safeguarding the Federation at any cost.

Someone or something is trying to kill Seven of Nine. As the crew races against time to save millions of refugees from an imminent stellar cataclysm, the former Borg becomes the target of several seemingly random but potentially lethal "accidents." The investigation reveals a truth more terrifying than anyone ever imagined, as Captain Kathryn Janeway and the crew of the Starship Voyager fight for their lives against the most unexpected enemy of all.

No law.

No conscience.

No stopping them.

Comments

Part of the Section 31 series, this is one of many Trek novels by Smith and Rusch.

No Man's Land(Star Trek: Voyager) Gateways Book Five: No Man's Land
Christie Golden
Pocket

Blurb

Throughout the galaxy, an ancient network of interstellar portals has been reactivated, instantly linking distant planets and civilizations. Back home in the Alpha Quadrant, Starfleet can devote all its considerable resources to coping with the Gateways crisis, but in the Delta Quadrant, there is only the Starship Voyager....

Just as Voyager enters an unusually hazardous region of space, the ship and its crew are confronted with a flood of lost and disoriented starships from all over the galaxy. Accidentally transported incredible distances by the unpredictable Gateways, the diverse alien castaways regard each other and Voyager with hostility and suspicion. Captain Kathryn Janeway suddenly finds herself struggling to hold together an extremely fractious fleet of dislocated alien vessels even as the newly awakened Gateways hold open the prospect of finally bringing her own ship home!

Comments

This chapter in the crossover is by the writer who later relaunched Voyager's post-finale continuity in 2003.

Star Trek: Enterprise

Novelizations

Broken Bow(Enterprise) Broken Bow
Diane Carey
Pocket

Blurb

Before Janeway and Sisko, before Picard and Kirk...

It is the twenty-second century... and the dawn of mankind's boldest adventure. Thanks to the amazing breakthroughs in warp technology, an era of true interstellar exploration is about to begin, and a whole new universe, full of astounding wonders and unparalleled dangers, has just opened up for humanity.

Someone has to lead the way, and that someone is Capt. Jonathan Archer of the first Starship Enterprise, NX-01. Archer and his crew, including Vulcan SubCommander T'Pol and the enigmatic Dr. Phlox, will face challenges previously unimagined as they truly go where no man has gone before.

But they must also survive first contact with a fearsome extraterrestrial race known only as the Klingons.

The thrilling premiere of an all-new Star Trek saga. Plus, as a special bonus, a 32-page look behind the scenes of the hit TV series!

Introducing the crew of the Starship Enterprise NX-01

Jonathan Archer (Captain)

T'Pol (Science Officer)

Charles "Trip" Tucker III (Chief Engineer)

Dr. Phlox (Chief Medical Officer)

Malcolm Reed (Tactical Officer)

Travis Mayweather (Helmsman)

Hoshi Sato (Communications Officer)

They are the first!

Comments

A hardcover novelization of the series premiere, this also includes a brief behind-the-scenes chapter by Paul Ruditis.

Star Trek: New Frontier

Paperback novels

Cold Wars(Star Trek: New Frontier) Gateways Book Six: Cold Wars
Peter David
Pocket

Blurb

Missing for two hundred millennia, the legendary Iconians have returned, bringing with them the secret of interdimensional teleportation across vast interstellar distances. Awakened once more, their ancient Gateways are rewriting the map of the galaxy, and nowhere more than in the New Frontier....

A century ago, the imperial Thallonians separated two feuding alien races, depositing each of them on a new world safely distant from that of their ancestral enemies. Now, however, the Gateways have made it possible for the long dormant blood feud to begin anew. Captain Mackenzie Calhoun of the U.S.S. Excalibur and his partner, Captain Elizabeth Shelby of the U.S.S. Trident, find themselves fighting a losing battle to keep the horrific violence from escalating, even as they gradually realize the catastrophic danger posed by the Gateways themselves!

Comments

Captain Calhoun makes his third appearance in a Trek crossover series.

Being Human(Star Trek: New Frontier 12) Being Human
Peter David
Pocket

Blurb

Throughout the Star Trek: New Frontier saga, Mark McHenry, the navigator on the U.S.S. Excalibur, has demonstrated abilities beyond those of the somewhat odd human being he appears to be. When the inhabitants of an innocent solar system are confronted by a menace linked to the source of McHenry's powers, his true heritage is revealed at last.

Meanwhile, Zak Kebron is going through a startling change that will leave him both more and less than he was.

Comments

Being Human is the correct title of the book originally announced as Walk Like a Man. Some online retailers may still have the wrong title and cover art.

Star Trek: Challenger

Paperback novels

Chainmail(Star Trek: Challenger) Gateways Book Two: Chainmail
Diane Carey
Pocket

Blurb

Dangerous remnants of an extinct interstellar civilization, the Gateways connect the Alpha Quadrant with the farthest reaches of the galaxy. Hidden away in various corners of the universe, the ancient portals could be the future of space travel, but they may also provide an open doorway for an invasion from beyond!

Twenty years ago, in the space near Belle Terre, a caravan of alien vessels disappeared into a gigantic Gateway. Now the descendants of those aliens have returned, armed with incredible new weapons and abilities. Captain Nick Keller of the U.S.S. Challenger, already struggling to maintain peace in the troubled sector, must now cope with a fleet of hostile aliens driven by their own fanatical agenda!

Comment

Introduced in 2000 in Challenger, the last volume of the New Earth miniseries, Captain Nick Keller's ship and crew return in an installment of the Gateways crossover. 

Star Trek Crossovers and Miscellaneous

Hardcovers and trade paperbacks

What Lay BeyondGateways Book Seven: What Lay Beyond (audio)
Diane Carey, Peter David, Keith R.A. DeCandido, Christie Golden, Robert Greenberger, and Susan Wright
Pocket

Contents

Star Trek
One Giant Leap by Susan Wright
Star Trek: Challenger
Exodus by Diane Carey
Star Trek: Deep Space Nine
Horn and Ivory by Keith R.A. DeCandido
Star Trek: Voyager
In the Queue by Christie Golden
Star Trek: New Frontier
Death After Life by Peter David
Star Trek: The Next Generation
The Other Side by Robert Greenberger
The Pocket Books Star Trek Timeline by the Timeline Gang

Blurb

Extra! The Star Trek novel time line!

An honor roll of Star Trek heroes faces the climax of an adventure that spans the galaxy!

Created by the incalculably ancient Iconians, whose transcendent technology is quantum levels beyond that of the Federation and its allies, the Gateways offer instantaneous transport across unimaginable distances. Throughout the known galaxy, from Deep Space Nine to the New Frontier, from the Delta Quadrant to the bridge of the Starship Enterprise, the sudden reactivation of the Gateways has destabilized interstellar relations between planets and cultures previously separated by countless light-years. Starfleet's finest have coped with the crisis as best they can, but circumstances have forced several valiant commanders to leap through separate Gateways into the unknown.

Captain James T. Kirk of the original Starship Enterprise
Captain Jean-Luc Picard of Star Trek: The Next Generation
Colonel Kira Nerys of Deep Space Nine
Captain Kathryn Janeway of the U.S.S. Voyager
Captains Calhoun and Shelby of Star Trek: New Frontier
Captain Nick Keller of the U.S.S. Challenger

All of these heroes, for their own reasons, have taken the ultimate gamble: hurling themselves through a Gateway without any forewarning of what lay beyond. Each must face their own unique challenge, struggling to find a way back to the ships and homes they left behind.

And waiting behind at least one of the Gateways are the ageless Iconians themselves, the primordial architects of the mysterious portals causing chaos throughout the Milky Way galaxy.

Where did they disappear to, many long eons ago, and what do they want now? The answer lies on the other side....

What Lay Beyond brings the Gateways saga to a spectacular finish, in an all-star collaboration by six popular, bestselling Star Trek authors.

Praise for the Star Trek: Gateways authors!

Diane Carey
"Superbly engaging."
- Michelle Erica Green on Star Trek: The Next Generation: Double Helix: Red Sector

Peter David
"An established Trek novelist whose name is a... guarantee of quality."
- SFX Magazine

Keith R.A. DeCandido
"Witty and clever."
- Fandom.com on Star Trek: S.C.E.: Fatal Error

Christie Golden
"Powerful, moving insights into the Star Trek characters."
- Get Critical on Star Trek: Voyager: Dark Matters

Bob Grenberger
"An author bursting with ideas."
- Trek Nation

Susan Wright
"A great read for anyone who likes their Star Trek."
- Dreamwatch on Dark Passions

Comments

This hardcover book contains the resolutions to the various cliffhangers from the first six Gateways novels.

Strange New Worlds IVStrange New Worlds IV
Dean Wesley Smith, John J. Ordover, and Paula M. Block, editors
Pocket

Contents

Star Trek
A Little More Action by TG Theodore
Prodigal Father by Robert J. Mendenhall
Missed by Pat Detmer
Tears for Eternity by Lynda Martinez Foley
Countdown by Mary Sweeney
First Star I See Tonight by Victoria Grant
Scotty's Song by Michael J. Jasper
The Name of the Cat by Steven Scott Ripley
Star Trek: The Next Generation
Flight 19 by Alan James Garbers
The Promise by Shane Zeranski
Flash Point by E. Catherine Tobler
Prodigal Son by Tonya D. Price
Seeing Forever by Jeff Suess
Star Trek: Deep Space Nine
Captain Proton and the Orb of Bajor by Jonathan Bridge
Isolation Ward 4 by Kevin G. Summers
Star Trek: Voyager
Iridium-7-Tetrahydroxate Crystals Are a Girl's Best Friend by Bill Stuart
Uninvited Admirals by Penny A. Proctor
Black Hats by William Leisner
Personal Log by Kevin Killiany
Welcome Home by Diana Kornfeld
Shadows, in the Dark by Ilsa J. Bick
Contest Rules
About the Contributors

Blurb

In the fourth year of its ongoing mission, the Strange New Worlds writing competition has once again sought out exciting new voices and imaginations among Star Trek's vast galaxy of fans. After scanning countless submissions for signs of style and originality, the judges are proud to report that the universe of amazing Star Trek writers just keeps expanding.

Strange New Worlds IV features more than a dozen never-before-published stories spanning the twenty-third and twenty-fourth centuries, from the early days of James T. Kirk and his crew to the later generations of Captains Picard, Sisko, and Janeway. These memorable new tales explore and examine the past and future of Star Trek from many different perspectives.

This year's contributors include such diverse life-forms as TG Theodore, Robert J. Mendenhall, Pat Detmer, Lynda Martinez Foley, Mary Sweeney, Victoria Grant, Michael J. Jasper, Steven Scott Ripley, Alan Garners, Shane Zeranski, E. Catherine Tobley, Tonya D. Price, Jeff Suess, Jonathan Bridge, Kevin G. Summers, Bill Stuart, Penny A. Proctor, Chuck Anderson, William Leisner, Kevin Killiany, Diana Kornfeld, and Ilsa J. Bick.

Join Strange New Worlds in its thrilling quest to uncover the most compelling Star Trek fiction this side of the Galactic Barrier!

Comments

This is the fourth of Pocket's ongoing anthologies of fan-written fiction.

Paperback novels

Dark Passions Book OneDark Passions Book One
Susan Wright
Pocket

Blurb

Klingons and Cardassians rule the Alpha Quadrant in an uneasy alliance that hides a viper's nest of backstabbing plots and counterplots. Annika Hansen has become a trained operative for the Obsidian Order. Her latest target: Kira Nerys, the duplicitous Intendant of Bajor, whose ruthless ambition has brought her to a position of power second only to the Regent himself, the fierce Klingon warrior known as Worf. To get close to her prey, Annika must worm her way into the Intendant's notoriously fickle affections. Easy enough to accomplish, perhaps, but it remains to be seen who is truly manipulating whom....

Comments

This is a two-part novel set in the Mirror Universe, as introduced in the original series episode "Mirror, Mirror" and revisited in a series of Deep Space Nine episodes beginning with "Crossover." The books feature Mirror Universe counterparts of characters from The Next Generation, Deep Space Nine, and Voyager.

Dark Passions Book TwoDark Passions Book Two
Susan Wright
Pocket

Blurb

Intendant Kira, now Overseer for the entire Klingon-Cardassian Alliance, has entered into a dangerous liaison with Annika Hansen, unaware that Hansen is actually an agent of the Obsidian Order who has orders to kill Kira when the time is right. But her treacherous alliance is not the only danger the Intendant faces. Both Deanna Troi, the power-hungry consort of Regent Worf, and B'Elanna Torres, the half-human Intendant of the Sol System, are threatened by Kira's unquenchable ambition, and would be glad to see her deposed -- or worse.

As four powerful women scheme for control of the Alliance, who will survive? And who will claim the ultimate prize?

Comments

As above.

Pocket Star Trek Ebooks

Star Trek: S.C.E.

Interphase(Star Trek: S.C.E. 4) Interphase Part One
Dayton Ward and Kevin Dilmore
Pocket

Blurb

More than a century ago, the U.S.S. Defiant disappeared with all hands into an interspatial rift deep in Tholian territory. Now the derelict ship has been seen drifting in and out of ordinary space, and the Tholian authorities have reluctantly agreed to let Starfleet retrieve the Defiant from the rift. Perhaps, at long last, the lost ship can be brought home and its valiant crew paid their final respects.

Captain David Gold and an S.C.E. team from the U.S.S. da Vinci succeed in boarding the Defiant, but their investigation soon uncovers a dangerous secret. For more than a hundred years, an ancient super-weapon has been hidden away within the scarred and lifeless starship, along with evidence of a long-forgotten atrocity -- evidence that could ignite a vast interstellar war!

Comments

The first of several S.C.E. stories by Ward and Dilmore, Interphase is a sequel to the original Star Trek episode "The Tholian Web."

Interphase Part One is available in book form as part of Star Trek: S.C.E. Book One: Have Tech, Will Travel.

Interphase(Star Trek: S.C.E. 5) Interphase Part Two
Dayton Ward and Kevin Dilmore
Pocket

Blurb

With Captain David Gold and an away team trapped on the other side of an interdimensional rift, Lieutenant Commander Kieran Duffy finds himself in command of the U.S.S. da Vinci just as the ship comes under attack by the Tholians. The enemy is armed with a new and improved version of their infamous energy web, and the da Vinci is badly outnumbered, but fleeing the battle means abandoning the captain and the others to an uncertain fate outside this universe. There, marooned aboard a derelict vessel, Gold and his S.C.E. team struggle to keep the madness-inducing effect of the rift from driving them to suicide and murder before they can find a way to escape the realm of Interphase.

The exciting conclusion of an all-new two-part adventure!

Comments

The blurb on the Pocket website refers to this as the conclusion of a "two-pail" adventure, but I choose to believe that's a typo.

Interphase Part Two is available in book form as part of Star Trek: S.C.E. Book Two: Miracle Workers.

Cold Fusion(Star Trek: S.C.E. 6) Cold Fusion
Keith R.A. DeCandido
Pocket

Blurb

Following the catastrophic conclusion of Avatar, Lieutenant Nog -- the chief operations officer of space station Deep Space 9 -- joins forces with the crew of the U.S.S. da Vinci!

With the station's future in doubt, Nog meets the da Vinci at Empok Nor, Deep Space 9's long-abandoned twin, in order to salvage vital technology. But they arrive to find that someone has beaten them to it -- an enigmatic and dangerous alien race known as the Androssi. When the S.C.E. crew learns what the Androssi have planned for Empok Nor, it threatens not only the lives of the da Vinci and Deep Space 9 crews, but galactic peace itself!

Comments

S.C.E. series editor and frequent contributor DeCandido writes a story crossing over with the Deep Space Nine relaunch.

Cold Fusion is available in book form as part of Star Trek: S.C.E. Book Two: Miracle Workers.

Invincible(Star Trek: S.C.E. 7) Invincible Part One
David Mack and Keith R.A. DeCandido
Pocket

Blurb

One of the S.C.E.'s top officers, Commander Sonya Gomez, is assigned to supervise a project on the crystal planet of Sarindar -- helping the reclusive and hostile Nalori harness a valuable new ore. Morale is low and the project is behind schedule. Gomez must get the workers up to speed and on track -- a task made more difficult by the Nalori workers, who do not want her there even though their government does.

Just when Gomez begins to gain their trust, two workers are killed by a mysterious local animal called a shii. Gomez must learn the secret of the shii before it kills again....

The first in a gripping, all-new two-part adventure!

Comments

Mack makes his first of his several contributions to S.C.E. in collaboration with DeCandido.

Invincible Part One is available in book form as part of Star Trek: S.C.E. Book Two: Miracle Workers.

Invincible(Star Trek: S.C.E. 8) Invincible Part Two
David Mack and Keith R.A. DeCandido
Pocket

Blurb

Long believed to be just a Nalori myth, the shii has turned out to be devastatingly real! The monster -- seemingly invulnerable, undeniably powerful, and completely ruthless -- has carved a swath through the Nalori construction project on the crystal planet of Sarindar. The project's supervisor, Commander Sonya Gomez, must find a way to stop the deadly creature before it destroys the entire project and its workers.

But when the truth behind the shii is revealed, Gomez realizes that even one of the S.C.E.'s top officers may not be able to solve every problem...

The exciting conclusion to the gripping, all-new two-part adventure!

Comments

Invincible Part Two is available in book form as part of Star Trek: S.C.E. Book Two: Miracle Workers.

The Riddled Post(Star Trek: S.C.E. 9) The Riddled Post
Aaron Rosenberg
Pocket

Blurb

The dilithium mining outpost on BorSitu Minor is an understaffed, uninteresting, unspectacular place full of miners, engineers, and scientists who have never done harm to anyone, nor do they have anything of value.

Yet the outpost has been devastated by a brutal assault, with almost all hands lost -- and the survivors have no idea what attacked them. Worse, the attack weapon appears to have the power to penetrate the outpost's powerful shields. That has the crew of the U.S.S. da Vinci worried, as it could just as easily destroy a starship!

Now the S.C.E. team, led by Commander Sonya Gomez, must find out the truth behind what ravaged the outpost, and hope that someone hasn't unleashed a weapon that could destroy them all!

Comments

Rosenberg's first of several S.C.E. ebooks is also his first published Star Trek fiction.

The Riddled Post is available in book form as part of Star Trek: S.C.E. Book Three: Some Assembly Required.

Here There Be Monsters(Star Trek: S.C.E. 10) Here There Be Monsters
Keith R.A. DeCandido
Pocket

Blurb

After the events of What Lay Beyond, the Gateways crisis has finally come to a close and Starfleet can rest easy, knowing that another threat to the galaxy has been stopped.

Except for the Starfleet Corps of Engineers who, as usual, are left to clean up the mess.

While on a mission to Tellar, the U.S.S. da Vinci gets a distress call from the planet Maeglin. Still reeling from a previous attack, the natives of Maeglin find themselves under siege by a horde of alien creatures that came through one of the Iconian Gateways and are now hell-bent on destroying the planet!

Commander Sonya Gomez and her team of S.C.E. engineers must find a way to stop the rampaging monsters before it's too late!

Comments

This story follows on from the events of the multiseries, multibook Gateways crossover.

Here There Be Monsters is available in book form as part of Star Trek: S.C.E. Book Three: Some Assembly Required.

Ambush(Star Trek: S.C.E. 11) Ambush
Dave Galanter and Greg Brodeur
Pocket

Blurb

What started out as a simple supply run turns into a life-or-death struggle! The crew of the U.S.S. da Vinci thought they were just bringing mining supplies to Beta Argola. But en route they find out that the planet has been attacked -- by the same superior forces that are now overwhelming the da Vinci!

Overmatched by three enemy vessels that will not rest until the da Vinci is destroyed, the S.C.E. crew must use all of their wits to figure out how to take on a more powerful foe. And they have to do it soon, because the miners on Beta Argola are quickly running out of time before their reactor goes critical....

Comments

Galanter's first S.C.E. story is a collaboration with Brodeur, with whom he has written several Star Trek novels.

Ambush is available in book form as part of Star Trek: S.C.E. Book Three: Some Assembly Required.


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