Artificial Intelligence links
-
Knowledge Representation
-
Swarm
Intelligence
-- page of links to papers
-
John Case's
COLT
(Computational Learning Theory) page.
-
Bayesian Network Tools Home Page
and
source code
-- BNT is a Java tool for research in probabilistic
reasoning
-
An AI game about algorithm development,
MindRover
"asks the gamer to think more and twitch less"
-
Dennis Sedov's
Neurosemantic Brain
project pages, still in early stages
-
Logical vs. Analogical or Symbolic vs. Connectionist or
Neat vs. Scruffy, a seminal 1990
paper
by
Marvin Minsky
about the future of AI.
-
Seth Golub: AI geek
homepage.
Seth does work involving matching machine learning to
human perceptions, particularly in music
classification, his MSc dissertation topic.
-
AI Definition
AI: What is this? A definition of artificial intelligence.
-
ComS 673 Advanced Topics in Artificial Intelligence
University of Iowa class description.
-
Johannes Rotler's huge
links
page to
Knowledge Management
information
-
ComS 572 (472 DL) Principles of Artificial Intelligence
University of Iowa class description. See especially
Lisp and Java resource links near bottom of page.
-
Machine Learning Courses
University of Iowa supplied worldwide list of links
to information about classes taught at Universities
on the topic of Machine Learning and some
specializations.
-
generation5.org
-
Recursive-Partitioning.com -- Supervised &
Unsupervised Learning
-
CLIPS: A Tool for Building Expert Systems
-
CityU-IPL Image Database - CityU IP Lab
-
Welcome to AI Topics
-
ANT COLONY OPTIMIZATION
-
ONElist : CI-Freebies
Computists' International Weekly newsletter, other
stuff. Aimed at the AI community. Come-on for a paid
version.
-
Steering Behaviors For Autonomous Characters
Really slick territory defending Tyranosaurus demo,
others.
-
CIspace: Tools for Learning Computational
Intelligence
Fun page with demos for Graph Searching, Constraint
Satisfaction Problems (Arc-Consistency and
Hill-Climbing are examples given), Neural Networks, and
Robot Control.
-
UTCS Neural Nets Software Descriptions
-
Sutton & Barto Book: Reinforcement Learning: An
Introduction
-
JavaBayes Version 0.343 Bayesian Networks in Java
User Manual
-
The A. L. I. C. E. Nexus
Alice is a chatter-bot, an attempt to pass the Turning
Test.
-
Alicebot - Eliza grows up
-
Case-Based Reasoning [the AI-CBR Homepage]
-
Artificial Intelligence: A Modern Approach
-
Paradigms of Artificial Intelligence Programming
-
artificial intelligence resources: artificial
intelligence ai.
-
artificial intelligence papers and books:
artificial intelligence ai.
-
Process Optimization through Improved Understanding
-
BioComp Systems, Inc. Truly Intelligent Business
Systems
-
John Funge, use of artficial intelligence in games
specialist
-
CML (Cognitive Modeling Language) Documentation
John Funge has done lots of good work on motivating
computer generated characters. This is the deep theory
of how he did it. There is more good stuff on the home
page above this page.
-
John Laird's Computer Games Research
-
AAAI Spring Symposium on AI and Interactive
Entertainment
-
synthetic characters welcome
-
The Game AI Page: Building Artificial Intelligence
into Games
-
THE PARALLEL PRODUCTION SYSTEM
-
e82-a_11_2532.pdf
A Method of Service Interference Detection with Rule Based
System and Extended Adjacency Matrix.
-
AI tutorial for professional educators
-
TAINO: A Temporal Model of Perceptual and Motor Learning
-
list of links for artificial intelligence applied to meteorology
-
SIG for games development using AI
-
SYMPHONY
Branch Cut and Price Software (Operations Research
stuff, useful for vehicle routing problems, for
example).
This page, maintained by
Kent Paul Dolan
xanthian@well.com
,
was last updated
20030504.