Detailed Resume of Marc Le Brun

(A summary resume, and a list of recent clients are also available).

Objective:

To deliver powerful technology profitably to growing markets.

History:

1994–1995: Vice-President, R&D, Electrogig. San Francisco, Amsterdam & Hong Kong

Report to CEO. Responsible for all product development and technology worldwide—from ~$1M “virtual set” graphics supercomputer & video broadcast systems, through 3D graphics & animation products on multiple workstation platforms (SGI, Sun, HP etc) & vertical markets (graphics, CAD, prepress etc) to new electronic delivery & production-flow management products & patents. Define technology vision and implementation.

1993–1994: Director, R&D, Software Publishing Corp. Santa Clara, CA & Madison WI

Reported to VP R&D. Supervised ~35 positions including software engineering, QA & documentation. Overall responsibility for remote site (Madison) coordinate with HQ (Santa Clara), ~70 total employees. Deliverables: Desktop Conferencing & Network Presentation Product for Windows, Graphic Visualization Engine for Windows, Word Processor (off-shore development) for DOS and Image Cataloging Product for Windows.

1992–1993: Principal, Xvelope San Rafael, CA

Operated consultancy, specializing in management services, development, multimedia titles and emerging technologies. Major efforts included interim VP R&D for McAfee Associates, reporting to President/COO, responsible for all engineering of US ~$20M public software company. Reorganized R&D into functions and product groups; established QA, documentation and technical operations; initiated product management and development processes. Deliverables: Electronic Software Catalog & Distribution for DOS & Windows and Anti-Virus Suite for DOS, Windows, OS/2 & Novell Netware. Also designed Educational/Creativity Game (target ages 5-11) for SEGA Genesis for Head Games (“Wacky Worlds”, released Fall '94). Patent consulting.

1990–1992: Director, Advanced Technology, Autodesk Inc Sausalito, CA

Reported to President/CEO. Supervised ~30 positions, including software designers, developers & documentors, product and business managers, marketing and telesales, academic interns, professional and strategic services staff. Annual budget US $3M. Actuals managed within 1%. Deliverables:

1982–1990: Symbolics Inc., Cambridge, MA (two positions)

'87–'90: Senior Staff Member / Manager, Systems Development Symbolics Graphics Division (SGD), Los Angeles, CA

Reported to VP/Division General Manager. Directed about a dozen hardware and software professionals. Coordinated with applications developers, with functions within Division and with other corporate departments, especially Marketing and Manufacturing. Responsible for delivering all hardware and software up to color windowing system, including:

'82–'87: Manager, Regional Technical Operations, Symbolics Inc., Palo Alto, CA

Dual report to Vice-President, R&D and Vice-President, Operations & Finance (CFO). Recruited to open the company's first field office. General functional responsibility to top management including: plus technical R&D-oriented deliverables including:

1978–1982: Member Technical Staff / Systems Programmer (various employers): (summary)

Provided systems programming and microcode support to researchers in AI, Cognitive & Computer Science, Advanced Architectures (robotics, "connectionist" research, supercomputers) etc. Designed and developed systems software for the original Macintosh research project & Lisa systems. Mathematical applications (eg numerical library for S-1 supercomputer for Lawrence Livermore National Lab). Real-time signal/image processing, "desktop publishing" (spline & raster algorithms).

1969–1978: Contracting / consulting in research, industrial, educational, medical and commercial applications.

Early personal computing advocate: positions in computer education, writing, production and as technical editor. Helped found, edit and/or contributed to: Dr. Dobbs' Journal, CoEvolution Quarterly, Computer Music Journal, People's Computer Company Magazine and others. Popularized work of Mandlebrot (fractals), Moravec (robotics), Nelson (hypertext), Thom (catastrophe theory) etc. Founded and ran public- access non-profit educational computer centers.

Education:

Non-degreed self-starter, having worked continuously in leading-edge computing for 25+ years. Capable of meeting high academic and professional standards.(eg published mathematical papers; served as referee, including for NSF, etc). Since 1976: guest researcher and affiliate at the Center for Computer Research in Music and Acoustics (CCRMA), Stanford University (including an appointment as Visiting Scholar).

Professional Affiliations:

Skills & Experience Areas Summary:

2D/3D graphics & animation, artificial intelligence, audio & music, authoring systems, CAD, cryptography, database technology, desktop conferencing, desktop publishing, distributed computing, document management, education, electronic distribution, expert systems, games, hardware design, information services, languages, mathematics, mobile computing, multimedia, networking, numerics, object-oriented design & programming, personal information management, presentation graphics, QA, robotics, signal processing, software development methodology, software security, systems programming, user interface, video, visualization, workflow...

References available.